- Players now
- 15/50 30% full
- 7-day average
- 13 peak 76
- Rank
- #1,053 ▼ 70 this week
- Wiped
- 99d 19h ago · 2 Jul, 20:57 UTC
- Next wipe
- – not predictable yet
- Team limit
- not published no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population13 of 50 on average | 26 | |
|---|---|---|
| Standing#1,053 on player hours | 95 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance106 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 70 places this week | 47 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 76 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- 1500
- Seed
- 1337
- Address
- 185.207.214.212:35200
- Region
- –
- Max players
- 50
- Group limit
- not published
- Wipe schedule
- –
- Last wipe
- 2 Jul 2026, 20:57 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2556,gmrust,cs104046,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players The server holds 50. | |
v2556 | Protocol Your game must run protocol 2556. | |
cs104046 | Build Build 104046. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 136 on averageUnranked107/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked318/400
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked202/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 112 on averageUnranked59/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked93/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 90 on averageUnranked27/300
Briefing
quick answers, from the figures on this page01Ranking of ShockRust | Fight among Rust servers: what is it?
The rank for ShockRust | Fight is #1,053 on seven-day player hours, in the top 5% of ranked servers.
02How many players are on ShockRust | Fight right now?
Right now, 15 players occupy the 50 slots on ShockRust | Fight. The seven-day average is 13 players, with a peak of 76. Its busiest point in the last 48 hours was 12:00 UTC, averaging 66 players.
03What Rust version is ShockRust | Fight on?
Version for ShockRust | Fight: Rust network protocol 2556 and build 104046 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on ShockRust | Fight good?
Average server fps for the last 48 hours was 106; the lowest was 58. 5,057 entities at peak, counting buildings and deployables. The maximum memory used was 1,303 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for ShockRust | Fight?
There is no region published by ShockRust | Fight. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 185.207.214.212:35200.
06How reliable is ShockRust | Fight, and is it online?
Right now ShockRust | Fight shows as online. Reported uptime puts the last restart at roughly 17 hours ago. Over the last 7 full days, 155 of 168 hours were online, or 92%. 13 September 2026 is when Rust Server Now first saw it.
07The tags on ShockRust | Fight: what do they mean?
The server browser reads these tags from ShockRust | Fight: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; v2556 (Protocol): Your game must run protocol 2556; cs104046 (Build): Build 104046; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does ShockRust | Fight show up in Rust Server Now lists and filters?
ShockRust | Fight appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Players now: At least 10; Average players: 10+ on average.
09ShockRust | Fight wipes on what schedule?
Too few wipes are recorded for ShockRust | Fight to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 99 days 19 hours have passed since its current world began.
10What map is running on ShockRust | Fight?
For ShockRust | Fight, the map is procedural at size 1,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.
11Which rules apply on ShockRust | Fight, and what settings?
The name ShockRust | Fight does not state a gather rate. You will find no published group limit. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
12To join ShockRust | Fight, what must you do?
Press F1 in Rust and enter client.connect 185.207.214.212:35200, or click Launch Rust here to open Rust via Steam and join.