- Players now
- 0/40 0% full
- 7-day average
- 0 peak –
- Rank
- #16,020 top 71%
- Wiped
- 5d 2h ago · 5 Oct, 14:30 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#16,020 on player hours | 29 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance240 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 5 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 185.207.214.206:35555
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 14:30 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166652,ts8| Game | gmvanilla | Game mode You play vanilla survival here. |
mp40 | Max players Slot count: 40. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 134 on averageUnranked107/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked316/400
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked197/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 111 on averageUnranked61/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked89/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 89 on averageUnranked26/300
Briefing
quick answers, from the figures on this page01Where does Testing sit in the rankings?
The rank for Testing is #16,020 on seven-day player hours, in the top 71% of ranked servers.
02What is the player count on Testing?
0 of 40 slots are filled on Testing at this moment. The average population for the last seven days is 0.
03Version of Rust on Testing: which one?
The Rust build on Testing is network protocol 2634 and build 166652, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of Testing: is it smooth?
Server fps over the last 48 hours: 240 average, 239 lowest. Entities peaked at 3,204, including buildings, deployables and all other world objects. The maximum memory used was 1,260 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find Testing physically?
No region is published by Testing. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 185.207.214.206:35555.
06Uptime and current status of Testing: what are they?
Live status: Testing is up. About 5 days ago was its last restart, based on reported uptime. It was up 100% of the time over the last 4 full days: 96 of 96 hours. 5 October 2026 is when Rust Server Now first saw it.
07The tags on Testing: what do they mean?
The server browser reads these tags from Testing: gmvanilla (Game mode): You play vanilla survival here; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Testing appear?
The Rust Server Now lists that carry Testing are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
09Testing wipes on what schedule?
Too few wipes are recorded for Testing to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 5 days 2 hours have passed since its current world began.
10Map selection on Testing: what is it?
The map on Testing is procedural, size 1,024 with seed 78941876, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. You will see the map name as: CraggyIsland.
11Which rules apply on Testing, and what settings?
No gather rate appears in the name Testing. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Carbon plugins running here. Vanilla is its own label: vanilla in the full sense: nothing about rates, kits or rules is changed. The VAC anti-cheat from Valve is on.
12To join Testing, what must you do?
In Rust, press F1 and run client.connect 185.207.214.206:35555; or use Launch Rust on this page to connect through Steam.
