- Players now
- 0/200 0% full
- 7-day average
- 0 peak 1
- Rank
- #15,850 ▲ 1047 this week
- Wiped
- 1d 3h ago · 9 Oct, 12:05 UTC
- Next wipe
- 26d 3h Thu 5 Nov, 19:00 UTC
- Team limit
- 5 max monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 200 on average | 0 | |
|---|---|---|
| Standing#15,850 on player hours | 30 | |
| Uptime27 of the last 48 hours | 56 | |
| Performance256 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,047 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 12:05 | 0 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 24 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 185.207.214.198:35200
- Region
- –
- Max players
- 200
- Group limit
- 5 max
- Wipe schedule
- monthly
- Last wipe
- 9 Oct 2026, 12:05 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
what each tag it publishes means ·mp200,ptrak,$r?,v2634,^m,gmvanilla,cs167398,ts5,^o^z| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp200 | Max players Slot count: 200. | |
ts5 | Group limit 5 is the team cap. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[RU] Vanilla FieldEU · groups of 5 · monthly · 2 on averageUnranked1/200
- 2Rust up Northgroups of 6 · monthly · 2 on averageUnranked1/50
- 3Rust Survive|Raidable Bases|75% UpkeepEU · groups of 6 · monthly · 1 on averageUnranked1/75
- 4Rust: City of Tarkov [MAIN]NA · groups of 5 · monthly · 1 on averageUnranked1/50
- 5Rustafied.com - US Low PopNA · groups of 6 · monthly · 105 on averageUnranked94/150
- 6Rustoria.co - EU Low PopEU · groups of 6 · monthly · 102 on averageUnranked149/150
Briefing
quick answers, from the figures on this page01What is the rank position of SC?
In the top 70% of all ranked servers, SC holds #15,850 for player hours over the last seven days.
02What is the player count on SC?
The current population on SC is 0, against 200 slots. Averaging 0 players over seven days, it peaked at 1. Between the last 48 hours, 12:00 UTC saw the highest average: 0 players.
03What Rust version is SC on?
Rust network protocol 2634 and build 167398 on Windows is what SC runs. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on SC?
For the last 48 hours, average server fps was 512, with a minimum of 512. Entities reached 2,875 - buildings, deployables and the rest. Memory usage reached 1,216 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Location of SC: where?
There is no region published by SC. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 185.207.214.198:35200.
06How reliable is SC, and is it online?
SC reports online at this moment. Reported uptime puts the last restart at roughly 25 hours ago. Over the last 7 full days, 12 of 168 hours were online, or 7%. 24 September 2026 is when Rust Server Now first saw it.
07The tags on SC: what do they mean?
The server browser reads these tags from SC: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slot count: 200; ts5 (Group limit): 5 is the team cap; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does SC appear?
SC appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
09On what timetable does SC wipe?
SC takes a single wipe each month, the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 27 hours. The tags list monthly wipes.
10The map for SC: which one?
A procedural map of size 2,500 with seed 121315421, generated by the game, is in use on SC. Size and seed together determine the map, which can be viewed on RustMaps from this page. The name of the map is: Custom Map.
11Which rules apply on SC, and what settings?
No gather rate appears in the name SC. A maximum of 5 players per group is set. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
12To join SC, what must you do?
To connect, open Rust, press F1, and enter client.connect 185.207.214.198:35200. You can also click Launch Rust here to open the game via Steam and join.
