Rust: City of Tarkov [MAIN]
- Players now
- 1/50 2% full
- 7-day average
- 1 peak 3
- Rank
- #3,292 ▲ 178 this week
- Wiped
- 8d 23h ago · 1 Oct, 17:49 UTC
- Next wipe
- 26d 1h Thu 5 Nov, 19:00 UTC
- Team limit
- 5 max monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 50 on average | 2 | |
|---|---|---|
| Standing#3,292 on player hours | 86 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance60 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 178 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 17:49 | 3 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 14% of all ranked servers, top 32% in NA. Ranked on player hours over the last seven days.
Intel
- Map
- Tarkov City
- Size
- 6000
- Seed
- 1337
- Address
- 15.204.143.189:28015
- Region
- NA
- Max players
- 50
- Group limit
- 5 max
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 17:49 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167398,ts5,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players The server holds 50. | |
ts5 | Group limit Teams cap at 5. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | NA | North America North America is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustafied.com - US Low PopNA · groups of 6 · monthly · 105 on averageUnranked124/150
- 2Rustoria.co - US Low PopNA · groups of 6 · monthly · 101 on averageUnranked88/100
- 3Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP WipeNA · groups of 6 · 2x · monthly · 4 on averageUnranked5/100
- 4RaidLands - NA Monthly | 2x | No BP Wipe & Shared BP | Just WipNA · groups of 6 · 2x · monthly · 2 on averageUnranked2/175
- 5[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 55 on averageUnranked57/175
- 6Rusty Moose |US Mini|NA · groups of 5 · weekly · 44 on averageUnranked58/150
Briefing
quick answers, from the figures on this page01What is the rank position of Rust: City of Tarkov [MAIN]?
In North America, Rust: City of Tarkov [MAIN] is #594; globally, #3,292 on player hours over the last seven days, in the top 14% of ranked servers.
02What is the player count on Rust: City of Tarkov [MAIN]?
Right now, 1 players occupy the 50 slots on Rust: City of Tarkov [MAIN]. The seven-day average is 1 players, with a peak of 3. Its busiest point in the last 48 hours was 19:00 UTC, averaging 2 players.
03Version of Rust on Rust: City of Tarkov [MAIN]: which one?
Rust network protocol 2634 and build 167398 on Linux is what Rust: City of Tarkov [MAIN] runs. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on Rust: City of Tarkov [MAIN]?
Average server fps for the last 48 hours was 60; the lowest was 47. 245,832 entities at peak, counting buildings and deployables. The maximum memory used was 4,390 MB. Players feel lag when fps drops and entities climb.
05Location of Rust: City of Tarkov [MAIN]: where?
The location Rust: City of Tarkov [MAIN] lists is North America, indicated by the NA tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 15.204.143.189:28015.
06Uptime and current status of Rust: City of Tarkov [MAIN]: what are they?
Live status: Rust: City of Tarkov [MAIN] is up. About 9 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 13 September 2026.
07The tags on Rust: City of Tarkov [MAIN]: what do they mean?
For the in-game browser, Rust: City of Tarkov [MAIN] declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts5 (Group limit): Teams cap at 5; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference; NA (North America): North America is the browser listing for this server. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Rust: City of Tarkov [MAIN] appear?
Rust: City of Tarkov [MAIN] appears on the following Rust Server Now lists: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does Rust: City of Tarkov [MAIN] wipe?
Once a month, Rust: City of Tarkov [MAIN] wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. 8 days 23 hours have passed since its current world began. Its tags advertise a monthly wipe schedule.
10What does Rust: City of Tarkov [MAIN] look like on wipe day?
On average, 3 players was the busiest its recent wipes got. 1 hours after the latest wipe, the crowd peaked.
11What map is running on Rust: City of Tarkov [MAIN]?
The map on Rust: City of Tarkov [MAIN] is procedural, size 6,000 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Tarkov City.
12Which rules apply on Rust: City of Tarkov [MAIN], and what settings?
The name Rust: City of Tarkov [MAIN] does not state a gather rate. A maximum of 5 players per group is set. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
13To join Rust: City of Tarkov [MAIN], what must you do?
Press F1 in Rust and enter client.connect 15.204.143.189:28015, or click Launch Rust here to open Rust via Steam and join. You can find its website at https://store.rustarkov.com/.