Rust Server Now
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Onlinechecked 10m ago · scouted since 13 Sep 2026

PBGaming Test Server

Modded oxide
Join server
Evaluation 52 Bronze #12,252 on player hours
Players now
0/50
0% full
7-day average
0
peak 1
Rank
#12,252
▲ 4645 this week
Wiped
4d 12h
ago · 5 Oct, 13:44 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing46Uptime96Performance100Wipe hold0Momentum69
Population0 of 50 on average 0
Standing#12,252 on player hours 46
Uptime46 of the last 48 hours 96
Performance93 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumup 4,645 places this week 69

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
5 Oct Mon 13:44 1 running
2 Oct Fri 01:25 0 3.5 days
22 Sep Tue 00:06 1 10.1 days

Performance

05010015020003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of PBGaming Test Server
Map
Procedural Map
Size
4500
Seed
676767
Open on RustMaps
Address
185.206.148.48:28035
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 13:44 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp50Max players Slot count: 50.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs167058Build Game build: 167058.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code No region set.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Where does PBGaming Test Server sit in the rankings?

In the top 54% of all ranked servers, PBGaming Test Server holds #12,252 for player hours over the last seven days.

02How many players are on PBGaming Test Server right now?

0 of 50 slots are filled on PBGaming Test Server at this moment. Its seven-day average is 0 players; the peak is 1.

Server Info
03Version of Rust on PBGaming Test Server: which one?

The Rust build on PBGaming Test Server is network protocol 2634 and build 167058, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04How smooth is the performance on PBGaming Test Server?

For the last 48 hours, average server fps was 93, with a minimum of 81. Entities reached 122,448 - buildings, deployables and the rest. The maximum memory used was 4,619 MB. Players feel lag when fps drops and entities climb.

05What is the host location for PBGaming Test Server?

There is no region published by PBGaming Test Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 185.206.148.48:28035.

06Uptime and current status of PBGaming Test Server: what are they?

Right now PBGaming Test Server shows as online. About 2 days 2 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 13 September 2026.

Server Tags
07What is the meaning of each tag on PBGaming Test Server?

For the in-game browser, PBGaming Test Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08Where does PBGaming Test Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include PBGaming Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe Schedule
09On what timetable does PBGaming Test Server wipe?

No next wipe can be predicted: PBGaming Test Server wipes at irregular times. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 4 days 12 hours.

10What does PBGaming Test Server look like on wipe day?

The average busiest point of its recent wipes was 1 players. 2 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.

Settings & Rules
11What map is running on PBGaming Test Server?

For PBGaming Test Server, the map is procedural at size 4,500 with seed 676767, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

12Which rules apply on PBGaming Test Server, and what settings?

The name PBGaming Test Server does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.

Join Info
13What is the process to join PBGaming Test Server?

Press F1 in Rust and enter client.connect 185.206.148.48:28035, or click Launch Rust here to open Rust via Steam and join.