- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,909 top 72%
- Wiped
- 8h ago · 14 Oct, 08:42 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#15,909 on player hours | 28 | |
| Uptime8 of the last 48 hours | 17 | |
| Performance248 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 185.186.143.156:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 14 Oct 2026, 08:42 UTC
- Hostname
- –
- First seen
- 14 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167781 | Build Build 167781. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 126 on averageUnranked175/300
- 2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on averageUnranked192/225
- 3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on averageUnranked89/100
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on averageUnranked39/1000
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on averageUnranked15/1000
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on averageUnranked77/700
Briefing
quick answers, from the figures on this page01Ranking of zombie-test among Rust servers: what is it?
The rank for zombie-test is #15,909 on seven-day player hours, in the top 72% of ranked servers.
02What is the player count on zombie-test?
Right now, 0 players occupy the 10 slots on zombie-test. The average population for the last seven days is 0.
03The Rust version for zombie-test: what is it?
Version for zombie-test: Rust network protocol 2634 and build 167781 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on zombie-test?
Average server fps for the last 48 hours was 248; the lowest was 238. Entities reached 7,243 - buildings, deployables and the rest. Peak memory: 917 MB. Players feel lag when fps drops and entities climb.
05Where can you find zombie-test physically?
There is no region published by zombie-test. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 185.186.143.156:28015.
06Uptime and current status of zombie-test: what are they?
Live status: zombie-test is up. Reported uptime puts the last restart at roughly 2 hours ago. 14 October 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on zombie-test?
For the in-game browser, zombie-test declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does zombie-test show up in Rust Server Now lists and filters?
zombie-test appears on the following Rust Server Now lists: Modded Rust servers and Rust servers with zombie in the name. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
09zombie-test wipes on what schedule?
The record for zombie-test holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 hours.
10What map is running on zombie-test?
For zombie-test, the map is procedural at size 1,500 with seed 4242, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11Which rules apply on zombie-test, and what settings?
No gather rate appears in the name zombie-test. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
12Joining zombie-test: what are the steps?
In Rust, press F1 and run client.connect 185.186.143.156:28015; or use Launch Rust on this page to connect through Steam.
