Rust Server Now
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Offlinechecked 4d ago · scouted since 25 Sep 2026

My Dev Server

Modded carbon
Join server
Evaluation 77 Bronze #5,414 on player hours
Players now
1/1
100% full
7-day average
1
peak 1
Rank
#5,414
▼ 1126 this week
Wiped
7d 9h
ago · 3 Oct, 13:30 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population92Standing76Uptime–Performance–Wipe hold100Momentum40
Population1 of 1 on average 92
Standing#5,414 on player hours 76
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe hold100% of wipes kept half their crowd 100
Momentumdown 1,126 places this week 40

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

4 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.3 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
3 Oct Sat 08:13 1 running
1 Oct FW Thu 20:30 1 1.5 days
27 Sep Sun 20:30 1 4 days
25 Sep Fri 13:50 1 2.3 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Sep28 Sep1 Oct4 Oct7 Oct10 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
185.181.37.110:28015
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 13:30 UTC
Hostname
–
First seen
25 Sep 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp1Max players Capacity: 1.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Protocol 2634: match it to join.
cs166652Build Game build: 166652.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon This server uses Carbon for plugins.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of My Dev Server among Rust servers: what is it?

In the top 24% of all ranked servers, My Dev Server holds #5,414 for player hours over the last seven days.

02Current population on My Dev Server: how busy is it?

Right now My Dev Server is not online; its last appearance was 4 days 9 hours ago. Its seven-day average is 1 players; the peak is 1.

Server details
03The Rust version for My Dev Server: what is it?

Rust network protocol 2634 and build 166652 on Windows is what My Dev Server runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find My Dev Server physically?

For My Dev Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 185.181.37.110:28015.

05How reliable is My Dev Server, and is it online?

Right now My Dev Server shows as offline; last seen 4 days 9 hours ago. Over the last 7 full days, 63 of 168 hours were online, or 38%. First seen by Rust Server Now on 25 September 2026.

Tags & Lists
06What is the meaning of each tag on My Dev Server?

For the in-game browser, My Dev Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does My Dev Server appear?

My Dev Server appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08On what timetable does My Dev Server wipe?

My Dev Server wipes on no fixed pattern, so the next wipe cannot be predicted. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 7 days 9 hours old.

09What does My Dev Server look like on wipe day?

The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in. The crowd held above half that peak until the next wipe in 100% of its recent wipes.

Rules & Settings
10What map is running on My Dev Server?

Procedural map: My Dev Server uses one generated by the game.

11The rules and settings of My Dev Server: what are they?

You will not find a gather rate in the name My Dev Server. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

Join Info
12Joining My Dev Server: what are the steps?

To connect, open Rust, press F1, and enter client.connect 185.181.37.110:28015. You can also click Launch Rust here to open the game via Steam and join.