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Offlinechecked 12d ago · scouted since 27 Sep 2026

Oil Trainer - Local Development

Modded oxide
Join server
Evaluation 38 Bronze #16,952 on player hours
Players now
0/6
0% full
7-day average
0
peak –
Rank
#16,952
▼ 1440 this week
Wiped
12d 8h
ago · 27 Sep, 14:36 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing29Uptime–Performance–Wipe hold–Momentum46
Populationno average yet –
Standing#16,952 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 1,440 places this week 46

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
185.176.158.8:28015
Region
–
Max players
6
Group limit
8, the default
Wipe schedule
–
Last wipe
27 Sep 2026, 14:36 UTC
Hostname
–
First seen
27 Sep 2026

Server tags

what each tag it publishes means · mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp6Max players Capacity: 6.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Protocol 2633: match it to join.
cs165217Build Build 165217.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Oil Trainer - Local Development among Rust servers: what is it?

The rank for Oil Trainer - Local Development is #16,952 on seven-day player hours, in the top 71% of ranked servers.

02How many players are on Oil Trainer - Local Development right now?

Oil Trainer - Local Development was last seen 12 days 6 hours ago and is offline at this moment.

Server details
03What Rust version is Oil Trainer - Local Development on?

The Rust build on Oil Trainer - Local Development is network protocol 2633 and build 165217, on Windows. Steam updates your game so your protocol matches; that is required to join.

04Location of Oil Trainer - Local Development: where?

No region is published by Oil Trainer - Local Development. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 185.176.158.8:28015 is its address.

05Current online status and reliability of Oil Trainer - Local Development: what is the data?

Right now Oil Trainer - Local Development shows as offline; last seen 12 days 6 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 27 September 2026.

Server Tags
06What is the meaning of each tag on Oil Trainer - Local Development?

The server browser reads these tags from Oil Trainer - Local Development: gmrust (Game mode): Survival in the standard Rust format; mp6 (Max players): Capacity: 6; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does Oil Trainer - Local Development show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Oil Trainer - Local Development are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08Oil Trainer - Local Development wipes on what schedule?

Too few wipes are recorded for Oil Trainer - Local Development to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 12 days 8 hours have passed since its current world began.

Settings & Rules
09What map is running on Oil Trainer - Local Development?

A procedural map, generated by the game, is in use on Oil Trainer - Local Development.

10Which rules apply on Oil Trainer - Local Development, and what settings?

The name Oil Trainer - Local Development does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

How to join
11What is the process to join Oil Trainer - Local Development?

In Rust, press F1 and run client.connect 185.176.158.8:28015; or use Launch Rust on this page to connect through Steam.