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Offlinechecked 21d ago · scouted since 16 Sep 2026

MAR Rust Test Baseline

Modded carbon
Join server
Evaluation – Bronze #15,405 on player hours
Players now
0/4
0% full
7-day average
0
peak –
Rank
#15,405
not ranked yet
Wiped
24d 1h
ago · 16 Sep, 15:14 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing–Uptime–Performance–Wipe hold–Momentum–
Populationno average yet –
Standing#15,405 on player hours –
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
185.175.93.132:28115
Region
–
Max players
4
Group limit
8, the default
Wipe schedule
–
Last wipe
16 Sep 2026, 15:14 UTC
Hostname
–
First seen
16 Sep 2026

Server tags

what each tag it publishes means · mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp4Max players Slot count: 4.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Game protocol 2633 - same version required to connect.
cs163794Build Build 163794.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon This server uses Carbon for plugins.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Where does MAR Rust Test Baseline sit in the rankings?

In the top – of all ranked servers, MAR Rust Test Baseline holds #15,405 for player hours over the last seven days.

02Current population on MAR Rust Test Baseline: how busy is it?

Offline: MAR Rust Test Baseline last responded 21 days 1 hours ago.

Server Info
03Version of Rust on MAR Rust Test Baseline: which one?

Version for MAR Rust Test Baseline: Rust network protocol 2633 and build 163794 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04What is the host location for MAR Rust Test Baseline?

No region is published by MAR Rust Test Baseline. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 185.175.93.132:28115 is its address.

05How reliable is MAR Rust Test Baseline, and is it online?

Right now MAR Rust Test Baseline shows as offline; last seen 21 days 1 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 16 September 2026.

Lists & Tags
06What is the meaning of each tag on MAR Rust Test Baseline?

For the in-game browser, MAR Rust Test Baseline declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163794 (Build): Build 163794; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does MAR Rust Test Baseline show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry MAR Rust Test Baseline are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe data
08MAR Rust Test Baseline wipes on what schedule?

The record for MAR Rust Test Baseline holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 24 days 1 hours.

Rules & Settings
09The map for MAR Rust Test Baseline: which one?

Procedural map: MAR Rust Test Baseline uses one generated by the game.

10Which rules apply on MAR Rust Test Baseline, and what settings?

You will not find a gather rate in the name MAR Rust Test Baseline. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Carbon plugins running here. Valve's VAC anti-cheat is active.

How to join
11To join MAR Rust Test Baseline, what must you do?

In Rust, press F1 and run client.connect 185.175.93.132:28115; or use Launch Rust on this page to connect through Steam.