Rust Server Now
117,033 playing Find a server
Onlinechecked 13m ago · scouted since 6 Oct 2026

My Dev Server

Modded carbon
Join server
Evaluation 69 Bronze #5,379 on player hours
Players now
0/1
0% full
7-day average
1
peak 1
Rank
#5,379
top 24%
Wiped
7d 2h
ago · 3 Oct, 13:30 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population72Standing76Uptime58Performance–Wipe hold–Momentum–
Population1 of 1 on average 72
Standing#5,379 on player hours 76
Uptime28 of the last 48 hours 58
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75116:0008:0014:0019:0009:0014:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct8 Oct9 Oct10 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
185.146.120.169:28015
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 13:30 UTC
Hostname
–
First seen
6 Oct 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp1Max players Capacity: 1.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs167231Build This server runs build 167231.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon This server uses Carbon for plugins.

Flag meanings are Facepunch's.

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  6. 6
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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of My Dev Server?

In the top 24% of all ranked servers, My Dev Server holds #5,379 for player hours over the last seven days.

02Current population on My Dev Server: how busy is it?

Right now, 0 players occupy the 1 slots on My Dev Server. Averaging 1 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

About Server
03The Rust version for My Dev Server: what is it?

Version for My Dev Server: Rust network protocol 2634 and build 167231 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04What is the host location for My Dev Server?

For My Dev Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 185.146.120.169:28015.

05Current online status and reliability of My Dev Server: what is the data?

Right now My Dev Server shows as online. 44 of 72 hours up in the last 3 full days; that is 61%. 6 October 2026 is when Rust Server Now first saw it.

Tags & Lists
06The tags on My Dev Server: what do they mean?

gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): This server runs build 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins: that is the tag set My Dev Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does My Dev Server appear?

The Rust Server Now lists that carry My Dev Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08My Dev Server wipes on what schedule?

Too few wipes are recorded for My Dev Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 2 hours.

Settings & Rules
09What map is running on My Dev Server?

A procedural map, generated by the game, is in use on My Dev Server.

10The rules and settings of My Dev Server: what are they?

No gather rate appears in the name My Dev Server. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running. The VAC anti-cheat from Valve is on.

How to join
11To join My Dev Server, what must you do?

In Rust, press F1 and run client.connect 185.146.120.169:28015; or use Launch Rust on this page to connect through Steam.