Rust Server Now
119,500 playing Find a server
Offlinechecked 20d ago · scouted since 20 Sep 2026

Development Server

Modded oxide
Join server
Evaluation 49 Bronze #15,481 on player hours
Players now
0/5
0% full
7-day average
0
peak –
Rank
#15,481
▼ 347 this week
Wiped
21d 1h
ago · 19 Sep, 18:26 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing–Uptime–Performance–Wipe hold–Momentum49
Populationno average yet –
Standing#15,481 on player hours –
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 347 places this week 49

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
185.132.178.101:28015
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
19 Sep 2026, 18:26 UTC
Hostname
–
First seen
20 Sep 2026

Server tags

what each tag it publishes means · mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp5Max players Slot count: 5.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Game protocol 2633 - same version required to connect.
cs164530Build This server runs build 164530.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of Development Server among Rust servers: what is it?

The rank for Development Server is #15,481 on seven-day player hours, in the top – of ranked servers.

02Current population on Development Server: how busy is it?

Offline: Development Server last responded 20 days 10 hours ago.

About Server
03Version of Rust on Development Server: which one?

The Rust build on Development Server is network protocol 2633 and build 164530, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for Development Server?

For Development Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 185.132.178.101:28015.

05Uptime and current status of Development Server: what are they?

Live status: Development Server is down; last seen 20 days 10 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 20 September 2026.

Server Tags
06How should you read the tags on Development Server?

For the in-game browser, Development Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does Development Server appear?

These Rust Server Now lists include Development Server: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe data
08Development Server wipes on what schedule?

Too few wipes are recorded for Development Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 21 days 1 hours old.

Settings & Rules
09The map for Development Server: which one?

A procedural map, generated by the game, is in use on Development Server.

10Which rules apply on Development Server, and what settings?

You will not find a gather rate in the name Development Server. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Joining Steps
11To join Development Server, what must you do?

To connect, open Rust, press F1, and enter client.connect 185.132.178.101:28015. You can also click Launch Rust here to open the game via Steam and join.