- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,053 ▼ 585 this week
- Wiped
- 9d 6h ago · 30 Sep, 23:23 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,053 on player hours | 37 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 585 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 178.67.155.96:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 30 Sep 2026, 23:23 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs162929 | Build Game build: 162929. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Plugin framework: Carbon. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 150 on averageUnranked31/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked118/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 122 on averageUnranked21/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked90/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 107 on averageUnranked13/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 95 on averageUnranked6/750
Briefing
quick answers, from the figures on this page01Ranking of BedWars Dev among Rust servers: what is it?
In the top 63% of all ranked servers, BedWars Dev holds #15,053 for player hours over the last seven days.
02What is the player count on BedWars Dev?
Offline: BedWars Dev last responded 8 days 19 hours ago.
03What Rust version is BedWars Dev on?
The Rust build on BedWars Dev is network protocol 2633 and build 162929, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for BedWars Dev?
No region is published by BedWars Dev. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 178.67.155.96:28015 is its address.
05How reliable is BedWars Dev, and is it online?
Currently offline: BedWars Dev; last seen 8 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 1 October 2026.
06What is the meaning of each tag on BedWars Dev?
For the in-game browser, BedWars Dev declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does BedWars Dev show up in Rust Server Now lists and filters?
BedWars Dev appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does BedWars Dev wipe?
BedWars Dev does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 9 days 6 hours old.
09Which rules apply on BedWars Dev, and what settings?
You will not find a gather rate in the name BedWars Dev. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Carbon plugins are running. The VAC anti-cheat from Valve is on.
10To join BedWars Dev, what must you do?
To connect, open Rust, press F1, and enter client.connect 178.67.155.96:28015. You can also click Launch Rust here to open the game via Steam and join.