Rust Server Now
55,572 playing Find a server
Offlinechecked 12d ago · scouted since 27 Sep 2026

4ce's private server

Modded oxide
Join server
Evaluation 38 Bronze #16,955 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#16,955
▼ 1068 this week
Wiped
65d 18h
ago · 5 Aug, 09:22 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing29Uptime–Performance–Wipe hold–Momentum47
Populationno average yet –
Standing#16,955 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 1,068 places this week 47

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
178.227.88.245:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Aug 2026, 09:22 UTC
Hostname
–
First seen
27 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Slot count: 10.
ts8Group limit The default applies: 8 to a team.
v2631Protocol Protocol 2631: match it to join.
cs158240Build Game build: 158240.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of 4ce's private server?

The rank for 4ce's private server is #16,955 on seven-day player hours, in the top 71% of ranked servers.

02Current population on 4ce's private server: how busy is it?

Offline: 4ce's private server last responded 12 days 5 hours ago.

Server Info
03Version of Rust on 4ce's private server: which one?

Rust network protocol 2631 and build 158240 on Windows is what 4ce's private server runs. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for 4ce's private server?

No region is published by 4ce's private server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 178.227.88.245:28015.

05Uptime and current status of 4ce's private server: what are they?

Right now 4ce's private server shows as offline; last seen 12 days 5 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 27 September 2026.

Tags & Lists
06How should you read the tags on 4ce's private server?

The server browser reads these tags from 4ce's private server: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2631 (Protocol): Protocol 2631: match it to join; cs158240 (Build): Game build: 158240; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does 4ce's private server show up in Rust Server Now lists and filters?

4ce's private server appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe Schedule
08On what timetable does 4ce's private server wipe?

The record for 4ce's private server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 65 days 18 hours have passed since its current world began.

Server Rules
09The map for 4ce's private server: which one?

Procedural map: 4ce's private server uses one generated by the game.

10The rules and settings of 4ce's private server: what are they?

You will not find a gather rate in the name 4ce's private server. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

Joining Steps
11What is the process to join 4ce's private server?

In Rust, press F1 and run client.connect 178.227.88.245:28015; or use Launch Rust on this page to connect through Steam.