Rust Server Now
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Offlinechecked 15d ago · scouted since 23 Sep 2026

FPV Test Server

Modded oxide
Join server
Evaluation 38 Bronze #11,740 on player hours
Players now
2/500
0% full
7-day average
0
peak –
Rank
#11,740
▼ 5107 this week
Wiped
16d 9h
ago · 23 Sep, 15:15 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing47Uptime–Performance–Wipe hold–Momentum28
Populationno average yet –
Standing#11,740 on player hours 47
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 5,107 places this week 28

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
23 Sep Wed 15:15 2 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
178.214.101.18:28015
Region
–
Max players
500
Group limit
8, the default
Wipe schedule
–
Last wipe
23 Sep 2026, 15:15 UTC
Hostname
–
First seen
23 Sep 2026

Server tags

what each tag it publishes means · mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp500Max players Capacity: 500.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Protocol 2633: match it to join.
cs165217Build Build 165217.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of FPV Test Server among Rust servers: what is it?

The rank for FPV Test Server is #11,740 on seven-day player hours, in the top 53% of ranked servers.

02Current population on FPV Test Server: how busy is it?

Offline: FPV Test Server last responded 15 days 9 hours ago.

Server Info
03What Rust version is FPV Test Server on?

Version for FPV Test Server: Rust network protocol 2633 and build 165217 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for FPV Test Server?

No region is published by FPV Test Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 178.214.101.18:28015.

05Current online status and reliability of FPV Test Server: what is the data?

Currently offline: FPV Test Server; last seen 15 days 9 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 23 September 2026.

Tags & Lists
06How should you read the tags on FPV Test Server?

gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set FPV Test Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does FPV Test Server appear?

FPV Test Server appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe Info
08FPV Test Server wipes on what schedule?

Too few wipes are recorded for FPV Test Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 16 days 9 hours have passed since its current world began.

09What happens on wipe day for FPV Test Server?

On average, 2 players was the busiest its recent wipes got. The latest wipe saw its peak 16 hours in.

Settings & Rules
10What map is running on FPV Test Server?

A procedural map, generated by the game, is in use on FPV Test Server.

11The rules and settings of FPV Test Server: what are they?

You will not find a gather rate in the name FPV Test Server. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.

Join Info
12Joining FPV Test Server: what are the steps?

To connect, open Rust, press F1, and enter client.connect 178.214.101.18:28015. You can also click Launch Rust here to open the game via Steam and join.