- Players now
- 0/10 0% full
- 7-day average
- 1 peak 1
- Rank
- #4,944 ▲ 423 this week
- Wiped
- 8d 2h ago · 2 Oct, 11:42 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 6 | |
|---|---|---|
| Standing#4,944 on player hours | 78 | |
| Uptime29 of the last 48 hours | 60 | |
| Performanceno direct query answered | – | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumup 423 places this week | 54 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
4 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.4 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 11:42 | 1 | running |
| 2 Oct | Fri 05:26 | 1 | 0.3 days |
| 1 Oct FW | Thu 20:05 | 2 | 0.4 days |
| 18 Sep | Fri 18:50 | 1 | 13.1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 178.212.192.247:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 11:42 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build Build 166494. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 138 on averageUnranked107/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked338/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 113 on averageUnranked61/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked189/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 92 on averageUnranked29/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked90/100
Briefing
quick answers, from the figures on this page01Where does Test sit in the rankings?
The rank for Test is #4,944 on seven-day player hours, in the top 22% of ranked servers.
02How many players are on Test right now?
Right now, 0 players occupy the 10 slots on Test. The seven-day average is 1 players, with a peak of 1. Its busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.
03The Rust version for Test: what is it?
Version for Test: Rust network protocol 2634 and build 166494 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find Test physically?
No region is published by Test. Rust Server Now does not verify machine locations; it only shows where a server says it is. 178.212.192.247:28015 is its address.
05Uptime and current status of Test: what are they?
Live status: Test is up. Over the last 7 full days, 93 of 168 hours were online, or 55%. First seen by Rust Server Now on 13 September 2026.
06How should you read the tags on Test?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set Test publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Test show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Test are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Test wipes on what schedule?
No next wipe can be predicted: Test wipes at irregular times. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 8 days 2 hours have passed since its current world began.
09What happens on wipe day for Test?
1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 100% of its recent wipes.
10Map selection on Test: what is it?
A procedural map, generated by the game, is in use on Test.
11Which rules apply on Test, and what settings?
No gather rate appears in the name Test. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
12Joining Test: what are the steps?
In Rust, press F1 and run client.connect 178.212.192.247:28015; or use Launch Rust on this page to connect through Steam.