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Offlinechecked 22d ago · scouted since 16 Sep 2026

Rust Oxide Dev - Local

Modded oxide
Join server
Evaluation – Bronze #13,273 on player hours
Players now
1/2
50% full
7-day average
0
peak –
Rank
#13,273
not ranked yet
Wiped
29d 22h
ago · 10 Sep, 18:53 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing–Uptime–Performance–Wipe hold–Momentum–
Populationno average yet –
Standing#13,273 on player hours –
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
176.60.49.30:28115
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
10 Sep 2026, 18:53 UTC
Hostname
–
First seen
16 Sep 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp2Max players Capacity: 2.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Protocol 2633: match it to join.
cs164530Build This server runs build 164530.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of Rust Oxide Dev - Local?

In the top – of all ranked servers, Rust Oxide Dev - Local holds #13,273 for player hours over the last seven days.

02How many players are on Rust Oxide Dev - Local right now?

Right now Rust Oxide Dev - Local is not online; its last appearance was 22 days 7 hours ago.

Server Info
03What Rust version is Rust Oxide Dev - Local on?

Rust network protocol 2633 and build 164530 on Windows is what Rust Oxide Dev - Local runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of Rust Oxide Dev - Local: where?

No region is published by Rust Oxide Dev - Local. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 176.60.49.30:28115 is its address.

05Current online status and reliability of Rust Oxide Dev - Local: what is the data?

Right now Rust Oxide Dev - Local shows as offline; last seen 22 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 16 September 2026.

Tags & Lists
06How should you read the tags on Rust Oxide Dev - Local?

The server browser reads these tags from Rust Oxide Dev - Local: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): Capacity: 2; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does Rust Oxide Dev - Local show up in Rust Server Now lists and filters?

Rust Oxide Dev - Local appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe data
08Rust Oxide Dev - Local wipes on what schedule?

The record for Rust Oxide Dev - Local holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 29 days 22 hours.

Rules & Settings
09The map for Rust Oxide Dev - Local: which one?

A procedural map, generated by the game, is in use on Rust Oxide Dev - Local.

10The rules and settings of Rust Oxide Dev - Local: what are they?

No gather rate appears in the name Rust Oxide Dev - Local. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Valve's VAC anti-cheat is active.

How to join
11Joining Rust Oxide Dev - Local: what are the steps?

Press F1 in Rust and enter client.connect 176.60.49.30:28115, or click Launch Rust here to open Rust via Steam and join.