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Offlinechecked 3d ago · scouted since 5 Oct 2026

Rust Oxide Dev - Local

Modded oxide
Join server
Evaluation 40 Bronze #11,043 on player hours
Players now
0/2
0% full
7-day average
1
peak 1
Rank
#11,043
top 49%
Wiped
6d 11h
ago · 3 Oct, 19:54 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population30Standing51Uptime–Performance–Wipe hold–Momentum–
Population1 of 2 on average 30
Standing#11,043 on player hours 51
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct7 Oct8 Oct9 Oct10 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
176.60.46.44:28115
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 19:54 UTC
Hostname
–
First seen
5 Oct 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp2Max players The server holds 2.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Your game must run protocol 2634.
cs166652Build Build 166652.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of Rust Oxide Dev - Local among Rust servers: what is it?

In the top 49% of all ranked servers, Rust Oxide Dev - Local holds #11,043 for player hours over the last seven days.

02What is the player count on Rust Oxide Dev - Local?

Rust Oxide Dev - Local was last seen 3 days 21 hours ago and is offline at this moment. Averaging 1 players over seven days, it peaked at 1.

Server Info
03The Rust version for Rust Oxide Dev - Local: what is it?

Rust network protocol 2634 and build 166652 on Windows is what Rust Oxide Dev - Local runs. Joining requires your game to be on the same protocol; Steam handles the update.

04What is the host location for Rust Oxide Dev - Local?

For Rust Oxide Dev - Local, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 176.60.46.44:28115 is its address.

05How reliable is Rust Oxide Dev - Local, and is it online?

Live status: Rust Oxide Dev - Local is down; last seen 3 days 21 hours ago. It was up 2% of the time over the last 4 full days: 2 of 96 hours. First seen by Rust Server Now on 5 October 2026.

Server Tags
06What is the meaning of each tag on Rust Oxide Dev - Local?

The server browser reads these tags from Rust Oxide Dev - Local: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): The server holds 2; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does Rust Oxide Dev - Local show up in Rust Server Now lists and filters?

These Rust Server Now lists include Rust Oxide Dev - Local: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe Schedule
08Rust Oxide Dev - Local wipes on what schedule?

Too few wipes are recorded for Rust Oxide Dev - Local to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 6 days 11 hours.

Rules & Settings
09Map selection on Rust Oxide Dev - Local: what is it?

A procedural map, generated by the game, is in use on Rust Oxide Dev - Local.

10Which rules apply on Rust Oxide Dev - Local, and what settings?

The name Rust Oxide Dev - Local does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.

Joining Steps
11Joining Rust Oxide Dev - Local: what are the steps?

Press F1 in Rust and enter client.connect 176.60.46.44:28115, or click Launch Rust here to open Rust via Steam and join.