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Offlinechecked 1d ago · scouted since 9 Oct 2026

Rust Oxide Dev - Local

Modded oxide
Join server
Evaluation 33 Bronze #12,345 on player hours
Players now
1/2
50% full
7-day average
1
peak 1
Rank
#12,345
top 54%
Wiped
3d 2h
ago · 7 Oct, 12:35 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population50Standing46Uptime4Performance–Wipe hold–Momentum–
Population1 of 2 on average 50
Standing#12,345 on player hours 46
Uptime2 of the last 48 hours 4
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75106:0007:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
176.60.23.132:28115
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 12:35 UTC
Hostname
–
First seen
9 Oct 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp2Max players Capacity: 2.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167231Build This server runs build 167231.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does Rust Oxide Dev - Local sit in the rankings?

In the top 54% of all ranked servers, Rust Oxide Dev - Local holds #12,345 for player hours over the last seven days.

02What is the player count on Rust Oxide Dev - Local?

Rust Oxide Dev - Local was last seen 32 hours ago and is offline at this moment. Averaging 1 players over seven days, it peaked at 1. Between the last 48 hours, 06:00 UTC saw the highest average: 1 players.

Server Info
03Version of Rust on Rust Oxide Dev - Local: which one?

Rust network protocol 2634 and build 167231 on Windows is what Rust Oxide Dev - Local runs. To join, your game must share the protocol; Steam takes care of updating it.

04Location of Rust Oxide Dev - Local: where?

For Rust Oxide Dev - Local, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 176.60.23.132:28115.

05Uptime and current status of Rust Oxide Dev - Local: what are they?

Live status: Rust Oxide Dev - Local is down; last seen 32 hours ago. 9 October 2026 is when Rust Server Now first saw it.

Lists & Tags
06How should you read the tags on Rust Oxide Dev - Local?

For the in-game browser, Rust Oxide Dev - Local declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): This server runs build 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does Rust Oxide Dev - Local show up in Rust Server Now lists and filters?

Rust Oxide Dev - Local appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
08Rust Oxide Dev - Local wipes on what schedule?

Too few wipes are recorded for Rust Oxide Dev - Local to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 3 days 2 hours have passed since its current world began.

Server Rules
09What map is running on Rust Oxide Dev - Local?

A procedural map, generated by the game, is in use on Rust Oxide Dev - Local.

10Which rules apply on Rust Oxide Dev - Local, and what settings?

You will not find a gather rate in the name Rust Oxide Dev - Local. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.

How to join
11To join Rust Oxide Dev - Local, what must you do?

In Rust, press F1 and run client.connect 176.60.23.132:28115; or use Launch Rust on this page to connect through Steam.