Rust Server Now
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Offlinechecked 2d ago · scouted since 23 Sep 2026

local test

Modded carbon
Join server
Evaluation 39 Bronze #12,195 on player hours
Players now
1/2
50% full
7-day average
1
peak 1
Rank
#12,195
▼ 3461 this week
Wiped
8d 8h
ago · 1 Oct, 20:35 UTC
Next wipe
26d 13h
Thu 5 Nov, 19:00 UTC
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population36Standing46Uptime–Performance–Wipe hold–Momentum36
Population1 of 2 on average 36
Standing#12,195 on player hours 46
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 3,461 places this week 36

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe
Thursday 5 November19:00 UTC · in 26d 13h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 20:35 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep30 Sep3 Oct7 Oct10 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
176.212.177.34:28015
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 20:35 UTC
Hostname
–
First seen
23 Sep 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp2Max players Slot count: 2.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs166494Build This server runs build 166494.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon Carbon is the plugin framework in use.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does local test sit in the rankings?

In the top 54% of all ranked servers, local test holds #12,195 for player hours over the last seven days.

02Current population on local test: how busy is it?

local test was last seen 2 days 13 hours ago and is offline at this moment. The seven-day average is 1 players, with a peak of 1.

Server Info
03What Rust version is local test on?

The Rust build on local test is network protocol 2634 and build 166494, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04What is the host location for local test?

There is no region published by local test. Rust Server Now does not verify machine locations; it only shows where a server says it is. 176.212.177.34:28015 is its address.

05Current online status and reliability of local test: what is the data?

Currently offline: local test; last seen 2 days 13 hours ago. It was up 2% of the time over the last 7 full days: 3 of 168 hours. First seen by Rust Server Now on 23 September 2026.

Tags & Lists
06The tags on local test: what do they mean?

For the in-game browser, local test declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does local test appear?

local test appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08local test wipes on what schedule?

Once a month, local test wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world is 8 days 8 hours old.

09On wipe day, what changes for local test?

1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server Rules
10Map selection on local test: what is it?

A procedural map, generated by the game, is in use on local test.

11The rules and settings of local test: what are they?

You will not find a gather rate in the name local test. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.

How to join
12What is the process to join local test?

In Rust, press F1 and run client.connect 176.212.177.34:28015; or use Launch Rust on this page to connect through Steam.