Rust Server Now
91,786 playing Find a server
Offlinechecked 14h ago · scouted since 10 Oct 2026

LocalTest

Modded oxide
Join server
Evaluation 36 Bronze #7,753 on player hours
Players now
1/10
10% full
7-day average
1
peak 2
Rank
#7,753
top 34%
Wiped
1d 6h
ago · 10 Oct, 04:54 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population8Standing66Uptime33Performance–Wipe hold–Momentum–
Population1 of 10 on average 8
Standing#7,753 on player hours 66
Uptime16 of the last 48 hours 33
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
00.511.5204:0007:0010:0014:0017:0020:00Wiped Sat 10 Oct, 04:54 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12k4k6k8k10 Oct11 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
175.1.87.231:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
10 Oct 2026, 04:54 UTC
Hostname
–
First seen
10 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players The server holds 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167398Build This server runs build 167398.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of LocalTest among Rust servers: what is it?

In the top 34% of all ranked servers, LocalTest holds #7,753 for player hours over the last seven days.

02How many players are on LocalTest right now?

Offline: LocalTest last responded 14 hours ago. Its seven-day average is 1 players; the peak is 2. The 48-hour peak time is 19:00 UTC, when it averaged 2 players.

Server Info
03What Rust version is LocalTest on?

Version for LocalTest: Rust network protocol 2634 and build 167398 on Windows. Steam updates your game so your protocol matches; that is required to join.

04Where can you find LocalTest physically?

No region is published by LocalTest. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 175.1.87.231:28015.

05How reliable is LocalTest, and is it online?

Live status: LocalTest is down; last seen 14 hours ago. 10 October 2026 is when Rust Server Now first saw it.

Lists & Tags
06What is the meaning of each tag on LocalTest?

For the in-game browser, LocalTest declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does LocalTest show up in Rust Server Now lists and filters?

LocalTest appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe data
08LocalTest wipes on what schedule?

Too few wipes are recorded for LocalTest to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 30 hours old.

Settings & Rules
09Map selection on LocalTest: what is it?

A procedural map, generated by the game, is in use on LocalTest.

10Which rules apply on LocalTest, and what settings?

No gather rate appears in the name LocalTest. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. Valve's VAC anti-cheat is active.

Join Info
11To join LocalTest, what must you do?

In Rust, press F1 and run client.connect 175.1.87.231:28015; or use Launch Rust on this page to connect through Steam.