- Players now
- 0/150 0% full
- 7-day average
- 0 peak –
- Rank
- #15,973 ▼ 8532 this week
- Wiped
- 2d 4h ago · 8 Oct, 01:18 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 150 on average | 0 | |
|---|---|---|
| Standing#15,973 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance98 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 8,532 places this week | 23 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 01:18 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 30 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 174.90.53.108:28015
- Region
- –
- Max players
- 150
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 01:18 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Server tags
what each tag it publishes means ·mp150,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp150 | Max players Capacity: 150. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167058 | Build This server runs build 167058. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 150 on averageUnranked25/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked79/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 123 on averageUnranked18/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked50/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 109 on averageUnranked8/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 96 on averageUnranked4/750
Briefing
quick answers, from the figures on this page01Ranking of Deadman's Shore among Rust servers: what is it?
In the top 70% of all ranked servers, Deadman's Shore holds #15,973 for player hours over the last seven days.
02Current population on Deadman's Shore: how busy is it?
Right now, 0 players occupy the 150 slots on Deadman's Shore. 0 players is the seven-day average.
03The Rust version for Deadman's Shore: what is it?
Version for Deadman's Shore: Rust network protocol 2634 and build 167058 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on Deadman's Shore good?
Average server fps for the last 48 hours was 98; the lowest was 48. Entities reached 181,855 - buildings, deployables and the rest. The maximum memory used was 6,212 MB. Low fps plus a growing entity count equals lag for players.
05Location of Deadman's Shore: where?
No region is published by Deadman's Shore. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 174.90.53.108:28015 is its address.
06Uptime and current status of Deadman's Shore: what are they?
Live status: Deadman's Shore is up. Reported uptime puts the last restart at roughly 2 days 2 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 29 September 2026.
07What is the meaning of each tag on Deadman's Shore?
gmrust (Game mode): Standard Rust survival is the game mode; mp150 (Max players): Capacity: 150; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167058 (Build): This server runs build 167058; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins: that is the tag set Deadman's Shore publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Deadman's Shore show up in Rust Server Now lists and filters?
These Rust Server Now lists include Deadman's Shore: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
09On what timetable does Deadman's Shore wipe?
Too few wipes are recorded for Deadman's Shore to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 2 days 4 hours.
10What happens on wipe day for Deadman's Shore?
On average, 0 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.
11Map selection on Deadman's Shore: what is it?
A procedural map of size 5,800 with seed 1174934360, generated by the game, is in use on Deadman's Shore. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on Deadman's Shore, and what settings?
You will not find a gather rate in the name Deadman's Shore. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Carbon. Valve's VAC anti-cheat is active.
13To join Deadman's Shore, what must you do?
To connect, open Rust, press F1, and enter client.connect 174.90.53.108:28015. You can also click Launch Rust here to open the game via Steam and join.
