- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #15,025 not ranked yet
- Wiped
- 30d 0h ago · 10 Sep, 18:55 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,025 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 174.82.238.228:28016
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Sep 2026, 18:55 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs163493 | Build This server runs build 163493. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked186/300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 130 on averageUnranked136/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked190/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 110 on averageUnranked62/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 87 on averageUnranked30/300
Briefing
quick answers, from the figures on this page01What is the rank position of Four Nintendos?
In the top – of all ranked servers, Four Nintendos holds #15,025 for player hours over the last seven days.
02What is the player count on Four Nintendos?
Offline: Four Nintendos last responded 26 days 2 hours ago.
03Version of Rust on Four Nintendos: which one?
Rust network protocol 2633 and build 163493 on Windows is what Four Nintendos runs. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find Four Nintendos physically?
No region is published by Four Nintendos. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 174.82.238.228:28016.
05Current online status and reliability of Four Nintendos: what is the data?
Live status: Four Nintendos is down; last seen 26 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 13 September 2026.
06The tags on Four Nintendos: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163493 (Build): This server runs build 163493; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Four Nintendos publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Four Nintendos appear?
Four Nintendos appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
08On what timetable does Four Nintendos wipe?
Four Nintendos does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 30 days have passed since its current world began.
09What map is running on Four Nintendos?
Procedural map: Four Nintendos uses one generated by the game.
10The rules and settings of Four Nintendos: what are they?
No gather rate appears in the name Four Nintendos. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
11Joining Four Nintendos: what are the steps?
In Rust, press F1 and run client.connect 174.82.238.228:28016; or use Launch Rust on this page to connect through Steam.