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Onlinechecked 10m ago · scouted since 13 Sep 2026

Castaway - Hub - Parkour/Events COD Style Zombies

Modded oxide
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Evaluation 43 Bronze #11,973 on player hours
Players now
0/30
0% full
7-day average
0
peak 2
Rank
#11,973
▼ 1524 this week
Wiped
7d 23h
ago · 2 Oct, 16:25 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing47Uptime98Performance17Wipe hold50Momentum44
Population0 of 30 on average 0
Standing#11,973 on player hours 47
Uptime47 of the last 48 hours 98
Performance10 server fps on average 17
Wipe hold50% of wipes kept half their crowd 50
Momentumdown 1,524 places this week 44

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Wipe record

5 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.5 days
between real wipes
on rhythm
50%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
50%
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 13:23 1 running
1 Oct FW Thu 19:06 1 0.8 days
29 Sep Tue 13:30 3 2.2 days
26 Sep Sat 16:42 3 2.9 days
21 Sep Mon 23:46 0 4.7 days

Performance

02.557.51016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Castaway - Hub - Parkour/Events COD Style Zombies
Map
Castaway HUB!
Size
1000
Seed
1337
Address
174.176.146.51:28415
Region
–
Max players
30
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 16:25 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp30,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp30Max players Capacity: 30.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Protocol 2634: match it to join.
cs167231Build Build 167231.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of Castaway - Hub - Parkour/Events COD Style Zombies among Rust servers: what is it?

The rank for Castaway - Hub - Parkour/Events COD Style Zombies is #11,973 on seven-day player hours, in the top 53% of ranked servers.

02What is the player count on Castaway - Hub - Parkour/Events COD Style Zombies?

0 of 30 slots are filled on Castaway - Hub - Parkour/Events COD Style Zombies at this moment. Averaging 0 players over seven days, it peaked at 2.

Server Info
03What Rust version is Castaway - Hub - Parkour/Events COD Style Zombies on?

Rust network protocol 2634 and build 167231 on Windows is what Castaway - Hub - Parkour/Events COD Style Zombies runs. To join, your game must share the protocol; Steam takes care of updating it.

04Performance of Castaway - Hub - Parkour/Events COD Style Zombies: is it smooth?

Server fps over the last 48 hours: 10 average, 10 lowest. Entities peaked at 5,009, including buildings, deployables and all other world objects. Memory usage reached 1,039 MB at its highest. Low fps plus a growing entity count equals lag for players.

05Where can you find Castaway - Hub - Parkour/Events COD Style Zombies physically?

There is no region published by Castaway - Hub - Parkour/Events COD Style Zombies. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 174.176.146.51:28415.

06Uptime and current status of Castaway - Hub - Parkour/Events COD Style Zombies: what are they?

Live status: Castaway - Hub - Parkour/Events COD Style Zombies is up. The last restart happened around 9 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.

Lists & Tags
07The tags on Castaway - Hub - Parkour/Events COD Style Zombies: what do they mean?

gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity: 30; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Build 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set Castaway - Hub - Parkour/Events COD Style Zombies publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08On which Rust Server Now lists does Castaway - Hub - Parkour/Events COD Style Zombies appear?

Castaway - Hub - Parkour/Events COD Style Zombies appears on the following Rust Server Now lists: Modded Rust servers and Rust servers with zombie in the name. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
09Castaway - Hub - Parkour/Events COD Style Zombies wipes on what schedule?

Wipes on Castaway - Hub - Parkour/Events COD Style Zombies happen irregularly, leaving no next wipe to forecast. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 7 days 23 hours.

10What does Castaway - Hub - Parkour/Events COD Style Zombies look like on wipe day?

2 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 50% of its recent wipes. In the other cases, the crowd fell below half by day 1.

Rules & Settings
11Map selection on Castaway - Hub - Parkour/Events COD Style Zombies: what is it?

For Castaway - Hub - Parkour/Events COD Style Zombies, the map is procedural at size 1,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Castaway HUB!.

12Which rules apply on Castaway - Hub - Parkour/Events COD Style Zombies, and what settings?

You will not find a gather rate in the name Castaway - Hub - Parkour/Events COD Style Zombies. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

How to join
13Joining Castaway - Hub - Parkour/Events COD Style Zombies: what are the steps?

In Rust, press F1 and run client.connect 174.176.146.51:28415; or use Launch Rust on this page to connect through Steam.