Scavenger Isle - Local Dev
- Players now
- 0/10 0% full
- 7-day average
- 1 peak 1
- Rank
- #13,603 top 60%
- Wiped
- 2h ago · 12 Oct, 00:31 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 6 | |
|---|---|---|
| Standing#13,603 on player hours | 40 | |
| Uptime3 of the last 48 hours | 6 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 12 Oct | Mon 00:31 | 1 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 174.115.152.186:28025
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 12 Oct 2026, 00:31 UTC
- Hostname
- –
- First seen
- 11 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 217 on averageUnranked353/2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 215 on averageUnranked118/2000
- 3[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 76 on averageUnranked21/200
- 4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 74 on averageUnranked82/100
- 5[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 70 on averageUnranked80/200
- 6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 69 on averageUnranked70/100
Briefing
quick answers, from the figures on this page01Where does Scavenger Isle - Local Dev sit in the rankings?
In the top 60% of all ranked servers, Scavenger Isle - Local Dev holds #13,603 for player hours over the last seven days.
02What is the player count on Scavenger Isle - Local Dev?
0 of 10 slots are filled on Scavenger Isle - Local Dev at this moment. Its seven-day average is 1 players; the peak is 1. Its busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.
03What Rust version is Scavenger Isle - Local Dev on?
The Rust build on Scavenger Isle - Local Dev is network protocol 2634 and build 167398, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Scavenger Isle - Local Dev?
No region is published by Scavenger Isle - Local Dev. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 174.115.152.186:28025.
05Uptime and current status of Scavenger Isle - Local Dev: what are they?
Scavenger Isle - Local Dev reports online at this moment. Its first appearance in Rust Server Now data was on 11 October 2026.
06How should you read the tags on Scavenger Isle - Local Dev?
The server browser reads these tags from Scavenger Isle - Local Dev: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^p (PvE): PvE: the world supplies the danger, not other players; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Scavenger Isle - Local Dev show up in Rust Server Now lists and filters?
Scavenger Isle - Local Dev appears on the following Rust Server Now lists: Modded Rust servers and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
08On what timetable does Scavenger Isle - Local Dev wipe?
Too few wipes are recorded for Scavenger Isle - Local Dev to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 2 hours have passed since its current world began.
09The map for Scavenger Isle - Local Dev: which one?
Procedural map: Scavenger Isle - Local Dev uses one generated by the game.
10Which rules apply on Scavenger Isle - Local Dev, and what settings?
The name Scavenger Isle - Local Dev does not state a gather rate. The game's default group limit of 8 players applies. pve is the game mode, fighting other players is disabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Carbon plugins running here. The VAC anti-cheat from Valve is on.
11Joining Scavenger Isle - Local Dev: what are the steps?
In Rust, press F1 and run client.connect 174.115.152.186:28025; or use Launch Rust on this page to connect through Steam.