Chicago Chill No-Decay
- Players now
- 0/50 0% full
- 7-day average
- 0 peak 3
- Rank
- #5,069 ▼ 476 this week
- Wiped
- 8d 0h ago · 1 Oct, 18:37 UTC
- Next wipe
- 26d 23h Thu 5 Nov, 19:00 UTC
- Team limit
- 12 max no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 1 | |
|---|---|---|
| Standing#5,069 on player hours | 78 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance102 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 476 places this week | 45 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 17:59 | 3 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 173.234.31.2:28035
- Region
- –
- Max players
- 50
- Group limit
- 12 max
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 18:37 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmvanilla,cs167058,ts12,^o^z| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp50 | Max players The server holds 50. | |
ts12 | Group limit You can have at most 12 in a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167058 | Build Game build: 167058. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 160 on averageUnranked114/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 138 on averageUnranked107/1000
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 132 on averageUnranked66/300
- 4ShockRust | Blue | NoLimitno group limit · 130 on averageUnranked291/400
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked185/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 110 on averageUnranked18/750
Briefing
quick answers, from the figures on this page01Ranking of Chicago Chill No-Decay among Rust servers: what is it?
In the top 22% of all ranked servers, Chicago Chill No-Decay holds #5,069 for player hours over the last seven days.
02How many players are on Chicago Chill No-Decay right now?
Right now, 0 players occupy the 50 slots on Chicago Chill No-Decay. The seven-day average is 0 players, with a peak of 3. Between the last 48 hours, 01:00 UTC saw the highest average: 1 players.
03What Rust version is Chicago Chill No-Decay on?
The Rust build on Chicago Chill No-Decay is network protocol 2634 and build 167058, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of Chicago Chill No-Decay: is it smooth?
Server fps over the last 48 hours: 102 average, 10 lowest. Entities reached 105,722 - buildings, deployables and the rest. Memory usage reached 3,702 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05What is the host location for Chicago Chill No-Decay?
There is no region published by Chicago Chill No-Decay. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 173.234.31.2:28035.
06Current online status and reliability of Chicago Chill No-Decay: what is the data?
Right now Chicago Chill No-Decay shows as online. The last restart happened around 9 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on Chicago Chill No-Decay?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50; ts12 (Group limit): You can have at most 12 in a team; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Chicago Chill No-Decay publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does Chicago Chill No-Decay show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Chicago Chill No-Decay are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does Chicago Chill No-Decay wipe?
The only wipe for Chicago Chill No-Decay is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world is 8 days old.
10What does Chicago Chill No-Decay look like on wipe day?
The average busiest point of its recent wipes was 3 players. 8 hours after the latest wipe, the crowd peaked.
11Map selection on Chicago Chill No-Decay: what is it?
The map on Chicago Chill No-Decay is procedural, size 4,250 with seed 1583848389, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of Chicago Chill No-Decay: what are they?
No gather rate appears in the name Chicago Chill No-Decay. A maximum of 12 players per group is set. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. The VAC anti-cheat from Valve is on.
13What is the process to join Chicago Chill No-Decay?
In Rust, press F1 and run client.connect 173.234.31.2:28035; or use Launch Rust on this page to connect through Steam. You can find its website at https://logicservers.com/game-servers/rust.
