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Onlinechecked 12m ago · scouted since 13 Sep 2026

Chicago Chill No-Decay

Modded oxide
Join server Website
Evaluation 64 Bronze #5,069 on player hours
Players now
0/50
0% full
7-day average
0
peak 3
Rank
#5,069
▼ 476 this week
Wiped
8d 0h
ago · 1 Oct, 18:37 UTC
Next wipe
26d 23h
Thu 5 Nov, 19:00 UTC
Team limit
12 max
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population1Standing78Uptime98Performance100Wipe hold–Momentum45
Population0 of 50 on average 1
Standing#5,069 on player hours 78
Uptime47 of the last 48 hours 98
Performance102 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumdown 476 places this week 45

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

1 on record
Next wipe
Thursday 5 November19:00 UTC · in 26d 23h

The force wipe · high confidence

wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 17:59 3 running

Performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Chicago Chill No-Decay
Map
Procedural Map
Size
4250
Seed
1583848389
Open on RustMaps
Address
173.234.31.2:28035
Region
–
Max players
50
Group limit
12 max
Wipe schedule
–
Last wipe
1 Oct 2026, 18:37 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
Raidable bases, Convoy,Scrap heli storage, Zombies, Extra recyclers No toxicity- verbal or text (this means no racism, sexism, bigotry, or excessive name calling) No-decay Monthly Map and BP wipes Come join us in discord @ https://discord.gg/RJRHrWyzAD

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,gmvanilla,cs167058,ts12,^o^z
GamegmvanillaGame mode The mode is vanilla survival.
mp50Max players The server holds 50.
ts12Group limit You can have at most 12 in a team.
v2634Protocol Protocol 2634: match it to join.
cs167058Build Game build: 167058.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of Chicago Chill No-Decay among Rust servers: what is it?

In the top 22% of all ranked servers, Chicago Chill No-Decay holds #5,069 for player hours over the last seven days.

02How many players are on Chicago Chill No-Decay right now?

Right now, 0 players occupy the 50 slots on Chicago Chill No-Decay. The seven-day average is 0 players, with a peak of 3. Between the last 48 hours, 01:00 UTC saw the highest average: 1 players.

Server details
03What Rust version is Chicago Chill No-Decay on?

The Rust build on Chicago Chill No-Decay is network protocol 2634 and build 167058, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Performance of Chicago Chill No-Decay: is it smooth?

Server fps over the last 48 hours: 102 average, 10 lowest. Entities reached 105,722 - buildings, deployables and the rest. Memory usage reached 3,702 MB at its highest. The lag players notice comes from low fps and rising entity counts.

05What is the host location for Chicago Chill No-Decay?

There is no region published by Chicago Chill No-Decay. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 173.234.31.2:28035.

06Current online status and reliability of Chicago Chill No-Decay: what is the data?

Right now Chicago Chill No-Decay shows as online. The last restart happened around 9 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. 13 September 2026 is when Rust Server Now first saw it.

Tags & Lists
07How should you read the tags on Chicago Chill No-Decay?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50; ts12 (Group limit): You can have at most 12 in a team; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Chicago Chill No-Decay publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does Chicago Chill No-Decay show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Chicago Chill No-Decay are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
09On what timetable does Chicago Chill No-Decay wipe?

The only wipe for Chicago Chill No-Decay is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world is 8 days old.

10What does Chicago Chill No-Decay look like on wipe day?

The average busiest point of its recent wipes was 3 players. 8 hours after the latest wipe, the crowd peaked.

Rules & Settings
11Map selection on Chicago Chill No-Decay: what is it?

The map on Chicago Chill No-Decay is procedural, size 4,250 with seed 1583848389, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

12The rules and settings of Chicago Chill No-Decay: what are they?

No gather rate appears in the name Chicago Chill No-Decay. A maximum of 12 players per group is set. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. The VAC anti-cheat from Valve is on.

How to join
13What is the process to join Chicago Chill No-Decay?

In Rust, press F1 and run client.connect 173.234.31.2:28035; or use Launch Rust on this page to connect through Steam. You can find its website at https://logicservers.com/game-servers/rust.