Wait...What? |Raid Bases and QOL Mods
- Players now
- 1/50 2% full
- 7-day average
- 1 peak 9
- Rank
- #3,103 ▼ 114 this week
- Wiped
- 9d 0h ago · 1 Oct, 21:46 UTC
- Next wipe
- 25d 20h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 50 on average | 3 | |
|---|---|---|
| Standing#3,103 on player hours | 86 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance57 server fps on average | 95 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 114 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 7 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 9 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 21:46 | 9 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 173.225.104.218:28080
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 21:46 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build Build 166494. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked132/300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 125 on averageUnranked93/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked104/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 108 on averageUnranked39/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked89/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 84 on averageUnranked17/300
Briefing
quick answers, from the figures on this page01Where does Wait...What? |Raid Bases and QOL Mods sit in the rankings?
In the top 14% of all ranked servers, Wait...What? |Raid Bases and QOL Mods holds #3,103 for player hours over the last seven days.
02How many players are on Wait...What? |Raid Bases and QOL Mods right now?
Right now, 1 players occupy the 50 slots on Wait...What? |Raid Bases and QOL Mods. The seven-day average is 1 players, with a peak of 9. Between the last 48 hours, 01:00 UTC saw the highest average: 6 players.
03The Rust version for Wait...What? |Raid Bases and QOL Mods: what is it?
The Rust build on Wait...What? |Raid Bases and QOL Mods is network protocol 2634 and build 166494, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on Wait...What? |Raid Bases and QOL Mods good?
Average server fps for the last 48 hours was 57; the lowest was 7. 117,611 entities at peak, counting buildings and deployables. Peak memory: 4,404 MB. Players feel lag when fps drops and entities climb.
05Where can you find Wait...What? |Raid Bases and QOL Mods physically?
No region is published by Wait...What? |Raid Bases and QOL Mods. Rust Server Now does not verify machine locations; it only shows where a server says it is. 173.225.104.218:28080 is its address.
06Uptime and current status of Wait...What? |Raid Bases and QOL Mods: what are they?
Live status: Wait...What? |Raid Bases and QOL Mods is up. The last restart happened around 13 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on Wait...What? |Raid Bases and QOL Mods?
For the in-game browser, Wait...What? |Raid Bases and QOL Mods declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Wait...What? |Raid Bases and QOL Mods appear?
The Rust Server Now lists that carry Wait...What? |Raid Bases and QOL Mods are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09Wait...What? |Raid Bases and QOL Mods wipes on what schedule?
The only wipe for Wait...What? |Raid Bases and QOL Mods is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 9 days.
10On wipe day, what changes for Wait...What? |Raid Bases and QOL Mods?
On average, 9 players was the busiest its recent wipes got. The latest wipe saw its peak 28 hours in.
11What map is running on Wait...What? |Raid Bases and QOL Mods?
For Wait...What? |Raid Bases and QOL Mods, the map is procedural at size 4,050 with seed 1501002809, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on Wait...What? |Raid Bases and QOL Mods, and what settings?
You will not find a gather rate in the name Wait...What? |Raid Bases and QOL Mods. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
13Joining Wait...What? |Raid Bases and QOL Mods: what are the steps?
Press F1 in Rust and enter client.connect 173.225.104.218:28080, or click Launch Rust here to open Rust via Steam and join.
