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Onlinechecked 12m ago · scouted since 13 Sep 2026

Wait...What? |Raid Bases and QOL Mods

Modded oxide
Join server
Evaluation 66 Bronze #3,103 on player hours
Players now
1/50
2% full
7-day average
1
peak 9
Rank
#3,103
▼ 114 this week
Wiped
9d 0h
ago · 1 Oct, 21:46 UTC
Next wipe
25d 20h
Thu 5 Nov, 19:00 UTC
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population3Standing86Uptime98Performance95Wipe hold–Momentum48
Population1 of 50 on average 3
Standing#3,103 on player hours 86
Uptime47 of the last 48 hours 98
Performance57 server fps on average 95
Wipe holdtoo few wipes seen –
Momentumdown 114 places this week 48

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0246823:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC. Busiest hour of the two days: 7 players.

Wipe record

1 on record
Next wipe
Thursday 5 November19:00 UTC · in 25d 20h

The force wipe · high confidence

wipe-day peak
9
players, last three wipes

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 21:46 9 running

Performance

025507510023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Wait...What? |Raid Bases and QOL Mods
Map
Procedural Map
Size
4050
Seed
1501002809
Open on RustMaps
Address
173.225.104.218:28080
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 21:46 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp50Max players Capacity: 50.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Your game must run protocol 2634.
cs166494Build Build 166494.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does Wait...What? |Raid Bases and QOL Mods sit in the rankings?

In the top 14% of all ranked servers, Wait...What? |Raid Bases and QOL Mods holds #3,103 for player hours over the last seven days.

02How many players are on Wait...What? |Raid Bases and QOL Mods right now?

Right now, 1 players occupy the 50 slots on Wait...What? |Raid Bases and QOL Mods. The seven-day average is 1 players, with a peak of 9. Between the last 48 hours, 01:00 UTC saw the highest average: 6 players.

About Server
03The Rust version for Wait...What? |Raid Bases and QOL Mods: what is it?

The Rust build on Wait...What? |Raid Bases and QOL Mods is network protocol 2634 and build 166494, on Windows. Steam updates your game so your protocol matches; that is required to join.

04Is the performance on Wait...What? |Raid Bases and QOL Mods good?

Average server fps for the last 48 hours was 57; the lowest was 7. 117,611 entities at peak, counting buildings and deployables. Peak memory: 4,404 MB. Players feel lag when fps drops and entities climb.

05Where can you find Wait...What? |Raid Bases and QOL Mods physically?

No region is published by Wait...What? |Raid Bases and QOL Mods. Rust Server Now does not verify machine locations; it only shows where a server says it is. 173.225.104.218:28080 is its address.

06Uptime and current status of Wait...What? |Raid Bases and QOL Mods: what are they?

Live status: Wait...What? |Raid Bases and QOL Mods is up. The last restart happened around 13 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.

Lists & Tags
07How should you read the tags on Wait...What? |Raid Bases and QOL Mods?

For the in-game browser, Wait...What? |Raid Bases and QOL Mods declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08On which Rust Server Now lists does Wait...What? |Raid Bases and QOL Mods appear?

The Rust Server Now lists that carry Wait...What? |Raid Bases and QOL Mods are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
09Wait...What? |Raid Bases and QOL Mods wipes on what schedule?

The only wipe for Wait...What? |Raid Bases and QOL Mods is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 9 days.

10On wipe day, what changes for Wait...What? |Raid Bases and QOL Mods?

On average, 9 players was the busiest its recent wipes got. The latest wipe saw its peak 28 hours in.

Server Rules
11What map is running on Wait...What? |Raid Bases and QOL Mods?

For Wait...What? |Raid Bases and QOL Mods, the map is procedural at size 4,050 with seed 1501002809, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

12Which rules apply on Wait...What? |Raid Bases and QOL Mods, and what settings?

You will not find a gather rate in the name Wait...What? |Raid Bases and QOL Mods. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Joining Steps
13Joining Wait...What? |Raid Bases and QOL Mods: what are the steps?

Press F1 in Rust and enter client.connect 173.225.104.218:28080, or click Launch Rust here to open Rust via Steam and join.