- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #12,101 top 53%
- Wiped
- 21h ago · 10 Oct, 14:45 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 1 | |
|---|---|---|
| Standing#12,101 on player hours | 47 | |
| Uptime22 of the last 48 hours | 46 | |
| Performance195 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 0.4 days between real wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 10 Oct | Sat 14:45 | 0 before | running |
| 10 Oct | Sat 04:13 | 0 before | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 10 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 173.0.158.84:27310
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 14:45 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,^p,^v,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 225 on averageUnranked135/2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 219 on averageUnranked288/2000
- 3[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on averageUnranked118/200
- 4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 73 on averageUnranked83/100
- 5[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 73 on averageUnranked38/200
- 6TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 71 on averageUnranked84/100
Briefing
quick answers, from the figures on this page01What is the rank position of SGRust [PVE]?
The rank for SGRust [PVE] is #12,101 on seven-day player hours, in the top 53% of ranked servers.
02How many players are on SGRust [PVE] right now?
Right now, 0 players occupy the 10 slots on SGRust [PVE]. The seven-day average is 0 players, with a peak of 1. Between the last 48 hours, 15:00 UTC saw the highest average: 1 players.
03The Rust version for SGRust [PVE]: what is it?
Rust network protocol 2634 and build 167398 on Linux is what SGRust [PVE] runs. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on SGRust [PVE]?
Server fps over the last 48 hours: 195 average, 142 lowest. Entities reached 66,811 - buildings, deployables and the rest. Memory usage reached 1,531 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Where can you find SGRust [PVE] physically?
There is no region published by SGRust [PVE]. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 173.0.158.84:27310 is its address.
06Current online status and reliability of SGRust [PVE]: what is the data?
SGRust [PVE] reports online at this moment. The last restart happened around 12 hours ago, according to uptime. 10 October 2026 is when Rust Server Now first saw it.
07How should you read the tags on SGRust [PVE]?
The server browser reads these tags from SGRust [PVE]: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does SGRust [PVE] appear?
These Rust Server Now lists include SGRust [PVE]: Modded Rust servers and Rust PvE servers, ranked by population. Under these filters, it appears on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
09SGRust [PVE] wipes on what schedule?
SGRust [PVE] does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 21 hours.
10Map selection on SGRust [PVE]: what is it?
A procedural map of size 3,000 with seed 314159, generated by the game, is in use on SGRust [PVE]. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11Which rules apply on SGRust [PVE], and what settings?
No gather rate appears in the name SGRust [PVE]. Up to 8 players can group, which is the game's default. pve is the game mode, no player-versus-player combat. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. Vanilla is its own label: no altered rates, kits or rules - exactly what Facepunch ships. The VAC anti-cheat from Valve is on.
12To join SGRust [PVE], what must you do?
To connect, open Rust, press F1, and enter client.connect 173.0.158.84:27310. You can also click Launch Rust here to open the game via Steam and join.
![Map of SGRust [PVE]](/servers/173.0.158.84:27311/map.webp?v=f1056d1c0d)