- Players now
- 0/75 0% full
- 7-day average
- 0 peak –
- Rank
- #15,993 ▲ 960 this week
- Wiped
- 9d 13h ago · 1 Oct, 18:09 UTC
- Next wipe
- 25d 11h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 75 on average | 0 | |
|---|---|---|
| Standing#15,993 on player hours | 29 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance101 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 960 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:09 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 173.0.146.221:3442
- Region
- NA
- Max players
- 75
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:09 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp75,ptrak,$r?,v2634,^m,NA,gmrust,cs166494,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp75 | Max players Capacity: 75. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166494 | Build This server runs build 166494. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 57 on averageUnranked55/175
- 2Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 23 on averageUnranked15/90
- 3Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on averageUnranked4/1000
- 4Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 4 on averageUnranked4/50
- 5[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 3 on averageUnranked1/50
- 6Testing GroundsNA · groups of 8+ · monthly · 3 on averageUnranked3/15
Briefing
quick answers, from the figures on this page01Where does QC|FR Rust & Furious sit in the rankings?
The seven-day player-hour rank for QC|FR Rust & Furious is #15,993, top 71% of all ranked servers and #1,567 in North America.
02How many players are on QC|FR Rust & Furious right now?
The current population on QC|FR Rust & Furious is 0, against 75 slots. 0 players is the seven-day average.
03Version of Rust on QC|FR Rust & Furious: which one?
The Rust build on QC|FR Rust & Furious is network protocol 2634 and build 166494, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on QC|FR Rust & Furious?
For the last 48 hours, average server fps was 101, with a minimum of 78. Entities peaked at 101,016, including buildings, deployables and all other world objects. Peak memory: 5,404 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for QC|FR Rust & Furious?
With a NA tag, QC|FR Rust & Furious places itself in North America. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 173.0.146.221:3442.
06Current online status and reliability of QC|FR Rust & Furious: what is the data?
Live status: QC|FR Rust & Furious is up. About 9 days 11 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on QC|FR Rust & Furious?
For the in-game browser, QC|FR Rust & Furious declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): Capacity: 75; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): This server runs build 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference; NA (North America): In the server browser it appears under North America. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does QC|FR Rust & Furious appear?
QC|FR Rust & Furious appears on the following Rust Server Now lists: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does QC|FR Rust & Furious wipe?
The only wipe for QC|FR Rust & Furious is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. It has been running its current world for 9 days 13 hours. The tags list monthly wipes.
10What does QC|FR Rust & Furious look like on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
11What map is running on QC|FR Rust & Furious?
A procedural map of size 4,250 with seed 2638, generated by the game, is in use on QC|FR Rust & Furious. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of QC|FR Rust & Furious: what are they?
No gather rate appears in the name QC|FR Rust & Furious. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.
13To join QC|FR Rust & Furious, what must you do?
In Rust, press F1 and run client.connect 173.0.146.221:3442; or use Launch Rust on this page to connect through Steam.
