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Offlinechecked 6d ago · scouted since 3 Oct 2026

Local Rust Server [No EAC]

Modded oxide
Join server
Evaluation 34 Bronze #13,702 on player hours
Players now
1/50
2% full
7-day average
0
peak 1
Rank
#13,702
▲ 3195 this week
Wiped
7d 23h
ago · 2 Oct, 03:09 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population1Standing40Uptime–Performance–Wipe hold–Momentum62
Population0 of 50 on average 1
Standing#13,702 on player hours 40
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 3,195 places this week 62

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
172.98.32.104:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 03:09 UTC
Hostname
–
First seen
3 Oct 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp50Max players Capacity: 50.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs166494Build Game build: 166494.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of Local Rust Server [No EAC] among Rust servers: what is it?

In the top 60% of all ranked servers, Local Rust Server [No EAC] holds #13,702 for player hours over the last seven days.

02What is the player count on Local Rust Server [No EAC]?

Local Rust Server [No EAC] was last seen 6 days 1 hours ago and is offline at this moment. The seven-day average is 0 players, with a peak of 1.

Server details
03The Rust version for Local Rust Server [No EAC]: what is it?

Version for Local Rust Server [No EAC]: Rust network protocol 2634 and build 166494 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Where can you find Local Rust Server [No EAC] physically?

No region is published by Local Rust Server [No EAC]. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 172.98.32.104:28015.

05Uptime and current status of Local Rust Server [No EAC]: what are they?

Right now Local Rust Server [No EAC] shows as offline; last seen 6 days 1 hours ago. 2 of 144 hours up in the last 6 full days; that is 1%. First seen by Rust Server Now on 3 October 2026.

Server Tags
06What is the meaning of each tag on Local Rust Server [No EAC]?

The server browser reads these tags from Local Rust Server [No EAC]: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does Local Rust Server [No EAC] show up in Rust Server Now lists and filters?

These Rust Server Now lists include Local Rust Server [No EAC]: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08On what timetable does Local Rust Server [No EAC] wipe?

Local Rust Server [No EAC] does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 7 days 23 hours old.

Settings & Rules
09Map selection on Local Rust Server [No EAC]: what is it?

Procedural map: Local Rust Server [No EAC] uses one generated by the game.

10Which rules apply on Local Rust Server [No EAC], and what settings?

The name Local Rust Server [No EAC] does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is not active.

How to join
11Joining Local Rust Server [No EAC]: what are the steps?

Press F1 in Rust and enter client.connect 172.98.32.104:28015, or click Launch Rust here to open Rust via Steam and join.