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Offlinechecked 2d ago · scouted since 13 Sep 2026

Hex Dev

Modded oxide
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Evaluation 28 Bronze #15,668 on player hours
Players now
0/40
0% full
7-day average
0
peak 1
Rank
#15,668
▼ 10686 this week
Wiped
7d 5h
ago · 2 Oct, 15:23 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing31Uptime–Performance–Wipe hold67Momentum16
Population0 of 40 on average 0
Standing#15,668 on player hours 31
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe hold67% of wipes kept half their crowd 67
Momentumdown 10,686 places this week 16

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

6 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.1 days
between real wipes
on rhythm
20%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
67%
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 15:23 1 running
29 Sep Tue 23:26 5 2.7 days
29 Sep Tue 05:33 2 0.7 days
27 Sep Sun 02:49 3 2.1 days
18 Sep Fri 17:11 1 8.4 days
17 Sep Thu 07:46 3 1.4 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Hex Dev
Map
Fallout Vault 117 Map
Size
5250
Seed
1337
Address
172.93.160.200:28015
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 15:23 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp40Max players Capacity: 40.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Your game must run protocol 2634.
cs166652Build Build 166652.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does Hex Dev sit in the rankings?

The rank for Hex Dev is #15,668 on seven-day player hours, in the top 69% of ranked servers.

02Current population on Hex Dev: how busy is it?

Offline: Hex Dev last responded 2 days 9 hours ago. Averaging 0 players over seven days, it peaked at 1.

About Server
03The Rust version for Hex Dev: what is it?

Rust network protocol 2634 and build 166652 on Linux is what Hex Dev runs. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for Hex Dev?

For Hex Dev, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 172.93.160.200:28015 is its address.

05Current online status and reliability of Hex Dev: what is the data?

Live status: Hex Dev is down; last seen 2 days 9 hours ago. Over the last 7 full days, 117 of 168 hours were online, or 70%. First seen by Rust Server Now on 13 September 2026.

Tags & Lists
06How should you read the tags on Hex Dev?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Hex Dev publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does Hex Dev show up in Rust Server Now lists and filters?

Hex Dev appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08Hex Dev wipes on what schedule?

Hex Dev wipes on no fixed pattern, so the next wipe cannot be predicted. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 7 days 5 hours have passed since its current world began.

09What does Hex Dev look like on wipe day?

The average busiest point of its recent wipes was 3 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 67% of its recent wipes. In the other cases, the crowd fell below half by day 1.

Settings & Rules
10Map selection on Hex Dev: what is it?

The map on Hex Dev is procedural, size 5,250 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. You will see the map name as: Fallout Vault 117 Map.

11The rules and settings of Hex Dev: what are they?

The name Hex Dev does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

How to join
12Joining Hex Dev: what are the steps?

In Rust, press F1 and run client.connect 172.93.160.200:28015; or use Launch Rust on this page to connect through Steam.