- Players now
- 0/40 0% full
- 7-day average
- 0 peak 1
- Rank
- #15,668 ▼ 10686 this week
- Wiped
- 7d 5h ago · 2 Oct, 15:23 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#15,668 on player hours | 31 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe hold67% of wipes kept half their crowd | 67 | |
| Momentumdown 10,686 places this week | 16 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
6 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.1 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 67% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 15:23 | 1 | running |
| 29 Sep | Tue 23:26 | 5 | 2.7 days |
| 29 Sep | Tue 05:33 | 2 | 0.7 days |
| 27 Sep | Sun 02:49 | 3 | 2.1 days |
| 18 Sep | Fri 17:11 | 1 | 8.4 days |
| 17 Sep | Thu 07:46 | 3 | 1.4 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 172.93.160.200:28015
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 15:23 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 160 on averageUnranked104/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 138 on averageUnranked88/1000
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 132 on averageUnranked61/300
- 4ShockRust | Blue | NoLimitno group limit · 130 on averageUnranked261/400
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked193/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 110 on averageUnranked17/750
Briefing
quick answers, from the figures on this page01Where does Hex Dev sit in the rankings?
The rank for Hex Dev is #15,668 on seven-day player hours, in the top 69% of ranked servers.
02Current population on Hex Dev: how busy is it?
Offline: Hex Dev last responded 2 days 9 hours ago. Averaging 0 players over seven days, it peaked at 1.
03The Rust version for Hex Dev: what is it?
Rust network protocol 2634 and build 166652 on Linux is what Hex Dev runs. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Hex Dev?
For Hex Dev, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 172.93.160.200:28015 is its address.
05Current online status and reliability of Hex Dev: what is the data?
Live status: Hex Dev is down; last seen 2 days 9 hours ago. Over the last 7 full days, 117 of 168 hours were online, or 70%. First seen by Rust Server Now on 13 September 2026.
06How should you read the tags on Hex Dev?
gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Hex Dev publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Hex Dev show up in Rust Server Now lists and filters?
Hex Dev appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Hex Dev wipes on what schedule?
Hex Dev wipes on no fixed pattern, so the next wipe cannot be predicted. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 7 days 5 hours have passed since its current world began.
09What does Hex Dev look like on wipe day?
The average busiest point of its recent wipes was 3 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 67% of its recent wipes. In the other cases, the crowd fell below half by day 1.
10Map selection on Hex Dev: what is it?
The map on Hex Dev is procedural, size 5,250 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. You will see the map name as: Fallout Vault 117 Map.
11The rules and settings of Hex Dev: what are they?
The name Hex Dev does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
12Joining Hex Dev: what are the steps?
In Rust, press F1 and run client.connect 172.93.160.200:28015; or use Launch Rust on this page to connect through Steam.
