DiggyTown - Solo-Duo-Trio-Quad
- Players now
- 0/60 0% full
- 7-day average
- 0 peak –
- Rank
- #15,962 top 71%
- Wiped
- 21h ago · 10 Oct, 22:09 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 60 on average | 0 | |
|---|---|---|
| Standing#15,962 on player hours | 29 | |
| Uptime21 of the last 48 hours | 44 | |
| Performance194 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 10 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 172.240.47.243:25619
- Region
- –
- Max players
- 60
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 22:09 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
what each tag it publishes means ·mp60,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp60 | Max players Slot count: 60. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 130 on averageUnranked156/300
- 2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 111 on averageUnranked140/225
- 3SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 103 on averageUnranked123/200
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 91 on averageUnranked32/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked90/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 78 on averageUnranked73/1000
Briefing
quick answers, from the figures on this page01Ranking of DiggyTown - Solo-Duo-Trio-Quad among Rust servers: what is it?
In the top 71% of all ranked servers, DiggyTown - Solo-Duo-Trio-Quad holds #15,962 for player hours over the last seven days.
02Current population on DiggyTown - Solo-Duo-Trio-Quad: how busy is it?
Right now, 0 players occupy the 60 slots on DiggyTown - Solo-Duo-Trio-Quad. It has averaged 0 players across the last seven days.
03What Rust version is DiggyTown - Solo-Duo-Trio-Quad on?
Rust network protocol 2634 and build 167398 on Linux is what DiggyTown - Solo-Duo-Trio-Quad runs. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of DiggyTown - Solo-Duo-Trio-Quad: is it smooth?
Server fps over the last 48 hours: 194 average, 141 lowest. Entities peaked at 88,884, including buildings, deployables and all other world objects. Memory usage reached 2,544 MB at its highest. Players feel lag when fps drops and entities climb.
05Where can you find DiggyTown - Solo-Duo-Trio-Quad physically?
No region is published by DiggyTown - Solo-Duo-Trio-Quad. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 172.240.47.243:25619 is its address.
06Uptime and current status of DiggyTown - Solo-Duo-Trio-Quad: what are they?
Live status: DiggyTown - Solo-Duo-Trio-Quad is up. The last restart happened around 5 hours ago, according to uptime. Its first appearance in Rust Server Now data was on 10 October 2026.
07What is the meaning of each tag on DiggyTown - Solo-Duo-Trio-Quad?
gmrust (Game mode): Standard Rust survival is the game mode; mp60 (Max players): Slot count: 60; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use: that is the tag set DiggyTown - Solo-Duo-Trio-Quad publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does DiggyTown - Solo-Duo-Trio-Quad appear?
DiggyTown - Solo-Duo-Trio-Quad appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
09DiggyTown - Solo-Duo-Trio-Quad wipes on what schedule?
The record for DiggyTown - Solo-Duo-Trio-Quad holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 21 hours have passed since its current world began.
10What map is running on DiggyTown - Solo-Duo-Trio-Quad?
A procedural map of size 4,000 with seed 1515203761, generated by the game, is in use on DiggyTown - Solo-Duo-Trio-Quad. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11Which rules apply on DiggyTown - Solo-Duo-Trio-Quad, and what settings?
The name DiggyTown - Solo-Duo-Trio-Quad does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Carbon plugins are running. The VAC anti-cheat from Valve is on.
12To join DiggyTown - Solo-Duo-Trio-Quad, what must you do?
Press F1 in Rust and enter client.connect 172.240.47.243:25619, or click Launch Rust here to open Rust via Steam and join.
