{PVE} Making Rust Great Again
- Players now
- 0/40 0% full
- 7-day average
- 0 peak 1
- Rank
- #12,345 ▼ 5003 this week
- Wiped
- 5d 23h ago · 4 Oct, 15:36 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#12,345 on player hours | 46 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance115 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 5,003 places this week | 30 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
4 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.9 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 15:36 | 1 | running |
| 1 Oct FW | Thu 17:45 | 2 | 2.9 days |
| 29 Sep | Tue 19:21 | 2 | 1.9 days |
| 19 Sep | Sat 18:57 | 2 | 10 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 172.240.123.100:25602
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 15:36 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 138 on averageUnranked109/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked333/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 113 on averageUnranked57/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked189/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 92 on averageUnranked29/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked91/100
Briefing
quick answers, from the figures on this page01What is the rank position of {PVE} Making Rust Great Again?
The rank for {PVE} Making Rust Great Again is #12,345 on seven-day player hours, in the top 54% of ranked servers.
02Current population on {PVE} Making Rust Great Again: how busy is it?
Right now, 0 players occupy the 40 slots on {PVE} Making Rust Great Again. Its seven-day average is 0 players; the peak is 1.
03The Rust version for {PVE} Making Rust Great Again: what is it?
The Rust build on {PVE} Making Rust Great Again is network protocol 2634 and build 167231, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of {PVE} Making Rust Great Again: is it smooth?
Average server fps for the last 48 hours was 115; the lowest was 57. Entities peaked at 75,996, including buildings, deployables and all other world objects. Peak memory: 3,808 MB. Low fps plus a growing entity count equals lag for players.
05Location of {PVE} Making Rust Great Again: where?
There is no region published by {PVE} Making Rust Great Again. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 172.240.123.100:25602.
06Current online status and reliability of {PVE} Making Rust Great Again: what is the data?
Live status: {PVE} Making Rust Great Again is up. About 8 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 161 of 168 hours were online, or 96%. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on {PVE} Making Rust Great Again?
The server browser reads these tags from {PVE} Making Rust Great Again: gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does {PVE} Making Rust Great Again show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry {PVE} Making Rust Great Again are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does {PVE} Making Rust Great Again wipe?
{PVE} Making Rust Great Again wipes on no fixed pattern, so the next wipe cannot be predicted. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 5 days 23 hours old.
10What happens on wipe day for {PVE} Making Rust Great Again?
On average, 2 players was the busiest its recent wipes got. 29 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.
11Map selection on {PVE} Making Rust Great Again: what is it?
For {PVE} Making Rust Great Again, the map is procedural at size 4,500 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.
12Which rules apply on {PVE} Making Rust Great Again, and what settings?
You will not find a gather rate in the name {PVE} Making Rust Great Again. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.
13To join {PVE} Making Rust Great Again, what must you do?
Press F1 in Rust and enter client.connect 172.240.123.100:25602, or click Launch Rust here to open Rust via Steam and join. https://mrga.craftingstore.net/ is where its website lives.
