- Players now
- 1/10 10% full
- 7-day average
- 1 peak 1
- Rank
- #7,870 ▼ 660 this week
- Wiped
- 5d 11h ago · 4 Oct, 13:41 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 8 | |
|---|---|---|
| Standing#7,870 on player hours | 65 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 660 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 2.8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 13:41 | 1 | running |
| 1 Oct FW | Thu 19:18 | 1 | 2.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 171.225.248.104:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 13:41 UTC
- Hostname
- –
- First seen
- 28 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build This server runs build 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 152 on averageUnranked48/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked43/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 129 on averageUnranked16/1000
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 117 on averageUnranked11/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked58/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 100 on averageUnranked4/750
Briefing
quick answers, from the figures on this page01What is the rank position of RustProject DEV?
In the top 35% of all ranked servers, RustProject DEV holds #7,870 for player hours over the last seven days.
02How many players are on RustProject DEV right now?
RustProject DEV was last seen 4 days 14 hours ago and is offline at this moment. The seven-day average is 1 players, with a peak of 1.
03The Rust version for RustProject DEV: what is it?
The Rust build on RustProject DEV is network protocol 2634 and build 166494, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of RustProject DEV: where?
No region is published by RustProject DEV. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 171.225.248.104:28015 is its address.
05How reliable is RustProject DEV, and is it online?
Currently offline: RustProject DEV; last seen 4 days 14 hours ago. Over the last 7 full days, 16 of 168 hours were online, or 10%. Its first appearance in Rust Server Now data was on 28 September 2026.
06What is the meaning of each tag on RustProject DEV?
The server browser reads these tags from RustProject DEV: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does RustProject DEV show up in Rust Server Now lists and filters?
These Rust Server Now lists include RustProject DEV: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
08RustProject DEV wipes on what schedule?
RustProject DEV does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 5 days 11 hours have passed since its current world began.
09On wipe day, what changes for RustProject DEV?
On average, 1 players was the busiest its recent wipes got. 2 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
10The map for RustProject DEV: which one?
Procedural map: RustProject DEV uses one generated by the game.
11Which rules apply on RustProject DEV, and what settings?
You will not find a gather rate in the name RustProject DEV. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.
12Joining RustProject DEV: what are the steps?
In Rust, press F1 and run client.connect 171.225.248.104:28015; or use Launch Rust on this page to connect through Steam.