Rust Server Now
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Offlinechecked 4d ago · scouted since 28 Sep 2026

RustProject DEV

Modded carbon
Join server
Evaluation 55 Bronze #7,870 on player hours
Players now
1/10
10% full
7-day average
1
peak 1
Rank
#7,870
▼ 660 this week
Wiped
5d 11h
ago · 4 Oct, 13:41 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population8Standing65Uptime–Performance–Wipe hold100Momentum46
Population1 of 10 on average 8
Standing#7,870 on player hours 65
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe hold100% of wipes kept half their crowd 100
Momentumdown 660 places this week 46

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
2.8 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
4 Oct Sun 13:41 1 running
1 Oct FW Thu 19:18 1 2.8 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep3 Oct5 Oct8 Oct10 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
171.225.248.104:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 13:41 UTC
Hostname
–
First seen
28 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players The server holds 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166494Build This server runs build 166494.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon This server uses Carbon for plugins.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of RustProject DEV?

In the top 35% of all ranked servers, RustProject DEV holds #7,870 for player hours over the last seven days.

02How many players are on RustProject DEV right now?

RustProject DEV was last seen 4 days 14 hours ago and is offline at this moment. The seven-day average is 1 players, with a peak of 1.

Server Info
03The Rust version for RustProject DEV: what is it?

The Rust build on RustProject DEV is network protocol 2634 and build 166494, on Windows. Steam updates your game so your protocol matches; that is required to join.

04Location of RustProject DEV: where?

No region is published by RustProject DEV. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 171.225.248.104:28015 is its address.

05How reliable is RustProject DEV, and is it online?

Currently offline: RustProject DEV; last seen 4 days 14 hours ago. Over the last 7 full days, 16 of 168 hours were online, or 10%. Its first appearance in Rust Server Now data was on 28 September 2026.

Server Tags
06What is the meaning of each tag on RustProject DEV?

The server browser reads these tags from RustProject DEV: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does RustProject DEV show up in Rust Server Now lists and filters?

These Rust Server Now lists include RustProject DEV: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
08RustProject DEV wipes on what schedule?

RustProject DEV does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 5 days 11 hours have passed since its current world began.

09On wipe day, what changes for RustProject DEV?

On average, 1 players was the busiest its recent wipes got. 2 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

Settings & Rules
10The map for RustProject DEV: which one?

Procedural map: RustProject DEV uses one generated by the game.

11Which rules apply on RustProject DEV, and what settings?

You will not find a gather rate in the name RustProject DEV. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.

How to join
12Joining RustProject DEV: what are the steps?

In Rust, press F1 and run client.connect 171.225.248.104:28015; or use Launch Rust on this page to connect through Steam.