Rust Server Now
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Offlinechecked 1d ago · scouted since 7 Oct 2026

RustProject DEV

Modded carbon
Join server
Evaluation 27 Bronze #8,386 on player hours
Players now
1/10
10% full
7-day average
1
peak 1
Rank
#8,386
top 37%
Wiped
5d 20h
ago · 4 Oct, 13:41 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population9Standing63Uptime8Performance–Wipe hold–Momentum–
Population1 of 10 on average 9
Standing#8,386 on player hours 63
Uptime4 of the last 48 hours 8
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75111:0012:0013:0014:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct10 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
171.225.248.102:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 13:41 UTC
Hostname
–
First seen
7 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Slot count: 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166494Build Build 166494.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code No region set.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon Carbon is the plugin framework in use.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does RustProject DEV sit in the rankings?

The rank for RustProject DEV is #8,386 on seven-day player hours, in the top 37% of ranked servers.

02Current population on RustProject DEV: how busy is it?

Right now RustProject DEV is not online; its last appearance was 43 hours ago. The seven-day average is 1 players, with a peak of 1. Its busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.

About Server
03What Rust version is RustProject DEV on?

The Rust build on RustProject DEV is network protocol 2634 and build 166494, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of RustProject DEV: where?

For RustProject DEV, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 171.225.248.102:28015.

05Uptime and current status of RustProject DEV: what are they?

Live status: RustProject DEV is down; last seen 43 hours ago. 6 of 48 hours up in the last 2 full days; that is 12%. First seen by Rust Server Now on 7 October 2026.

Lists & Tags
06What is the meaning of each tag on RustProject DEV?

For the in-game browser, RustProject DEV declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does RustProject DEV appear?

These Rust Server Now lists include RustProject DEV: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
08RustProject DEV wipes on what schedule?

Too few wipes are recorded for RustProject DEV to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 5 days 20 hours.

Server Rules
09The map for RustProject DEV: which one?

A procedural map, generated by the game, is in use on RustProject DEV.

10The rules and settings of RustProject DEV: what are they?

No gather rate appears in the name RustProject DEV. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. You will find Carbon plugins running here. The VAC anti-cheat from Valve is on.

Join Info
11Joining RustProject DEV: what are the steps?

In Rust, press F1 and run client.connect 171.225.248.102:28015; or use Launch Rust on this page to connect through Steam.