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Onlinechecked 9m ago · scouted since 13 Sep 2026

Infinity Loop

Modded oxide
Join server
Evaluation 49 Bronze #13,565 on player hours
Players now
0/2
0% full
7-day average
0
peak 1
Rank
#13,565
▼ 5777 this week
Wiped
3d 1h
ago · 7 Oct, 00:38 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing40Uptime77Performance100Wipe hold–Momentum29
Population0 of 2 on average 0
Standing#13,565 on player hours 40
Uptime37 of the last 48 hours 77
Performance211 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumdown 5,777 places this week 29

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123412:0019:0002:0010:0017:0000:00

Hourly average and peak, UTC.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
3.5 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
7 Oct Wed 00:38 1 running
3 Oct Sat 12:17 0 3.5 days

Performance

010020030040012:0019:0002:0010:0017:0000:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Infinity Loop
Map
Procedural Map
Size
3500
Seed
471471404
Open on RustMaps
Address
170.23.43.51:25619
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 00:38 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp2Max players The server holds 2.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs167231Build This server runs build 167231.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Infinity Loop among Rust servers: what is it?

In the top 60% of all ranked servers, Infinity Loop holds #13,565 for player hours over the last seven days.

02How many players are on Infinity Loop right now?

0 of 2 slots are filled on Infinity Loop at this moment. Averaging 0 players over seven days, it peaked at 1.

Server details
03The Rust version for Infinity Loop: what is it?

Version for Infinity Loop: Rust network protocol 2634 and build 167231 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04Performance of Infinity Loop: is it smooth?

Server fps over the last 48 hours: 211 average, 154 lowest. Entities peaked at 65,681, including buildings, deployables and all other world objects. Peak memory: 2,405 MB. Players feel lag when fps drops and entities climb.

05What is the host location for Infinity Loop?

For Infinity Loop, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 170.23.43.51:25619 is its address.

06Uptime and current status of Infinity Loop: what are they?

Right now Infinity Loop shows as online. The last restart happened around 11 hours ago, according to uptime. It was up 79% of the time over the last 7 full days: 133 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.

Server Tags
07How should you read the tags on Infinity Loop?

gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): The server holds 2; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): This server runs build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Infinity Loop publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08On which Rust Server Now lists does Infinity Loop appear?

These Rust Server Now lists include Infinity Loop: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
09On what timetable does Infinity Loop wipe?

Too few wipes are recorded for Infinity Loop to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 3 days 1 hours have passed since its current world began.

10What does Infinity Loop look like on wipe day?

On average, 0 players was the busiest its recent wipes got. 1 hours after the latest wipe, the crowd peaked.

Settings & Rules
11Map selection on Infinity Loop: what is it?

A procedural map of size 3,500 with seed 471471404, generated by the game, is in use on Infinity Loop. Size and seed together determine the map, which can be viewed on RustMaps from this page.

12Which rules apply on Infinity Loop, and what settings?

The name Infinity Loop does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.

Joining Steps
13Joining Infinity Loop: what are the steps?

In Rust, press F1 and run client.connect 170.23.43.51:25619; or use Launch Rust on this page to connect through Steam.