- Players now
- 0/10 0% full
- 7-day average
- 1 peak 1
- Rank
- #7,712 top 34%
- Wiped
- 14h ago · 10 Oct, 14:54 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 8 | |
|---|---|---|
| Standing#7,712 on player hours | 66 | |
| Uptime17 of the last 48 hours | 35 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 10 Oct | Sat 14:54 | 0 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 169.150.196.33:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 14:54 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 133 on averageUnranked76/300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 120 on averageUnranked31/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked42/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 101 on averageUnranked12/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked91/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 83 on averageUnranked27/1000
Briefing
quick answers, from the figures on this page01Where does pico-v2 test sit in the rankings?
In the top 34% of all ranked servers, pico-v2 test holds #7,712 for player hours over the last seven days.
02What is the player count on pico-v2 test?
Offline: pico-v2 test last responded 8 hours ago. Averaging 1 players over seven days, it peaked at 1. Between the last 48 hours, 18:00 UTC saw the highest average: 1 players.
03The Rust version for pico-v2 test: what is it?
The Rust build on pico-v2 test is network protocol 2634 and build 167398, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find pico-v2 test physically?
For pico-v2 test, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 169.150.196.33:28015.
05Current online status and reliability of pico-v2 test: what is the data?
Live status: pico-v2 test is down; last seen 8 hours ago. Availability hit 46% across the last 1 full day. It ran 11 of 24 hours. First seen by Rust Server Now on 9 October 2026.
06The tags on pico-v2 test: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set pico-v2 test publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does pico-v2 test show up in Rust Server Now lists and filters?
These Rust Server Now lists include pico-v2 test: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
08On what timetable does pico-v2 test wipe?
Too few wipes are recorded for pico-v2 test to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 14 hours have passed since its current world began.
09Map selection on pico-v2 test: what is it?
Procedural map: pico-v2 test uses one generated by the game.
10Which rules apply on pico-v2 test, and what settings?
The name pico-v2 test does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. Valve's VAC anti-cheat is not active.
11Joining pico-v2 test: what are the steps?
Press F1 in Rust and enter client.connect 169.150.196.33:28015, or click Launch Rust here to open Rust via Steam and join.