Rust Server Now
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Offlinechecked 8h ago · scouted since 9 Oct 2026

pico-v2 test

Modded oxide
Join server
Evaluation 36 Bronze #7,712 on player hours
Players now
0/10
0% full
7-day average
1
peak 1
Rank
#7,712
top 34%
Wiped
14h
ago · 10 Oct, 14:54 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population8Standing66Uptime35Performance–Wipe hold–Momentum–
Population1 of 10 on average 8
Standing#7,712 on player hours 66
Uptime17 of the last 48 hours 35
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75118:0021:0010:0014:0017:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
10 Oct Sat 14:54 0 before running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
169.150.196.33:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
10 Oct 2026, 14:54 UTC
Hostname
–
First seen
9 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Capacity: 10.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Your game must run protocol 2634.
cs167398Build Build 167398.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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  6. 6
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Briefing

quick answers, from the figures on this page
Population
01Where does pico-v2 test sit in the rankings?

In the top 34% of all ranked servers, pico-v2 test holds #7,712 for player hours over the last seven days.

02What is the player count on pico-v2 test?

Offline: pico-v2 test last responded 8 hours ago. Averaging 1 players over seven days, it peaked at 1. Between the last 48 hours, 18:00 UTC saw the highest average: 1 players.

Server Info
03The Rust version for pico-v2 test: what is it?

The Rust build on pico-v2 test is network protocol 2634 and build 167398, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Where can you find pico-v2 test physically?

For pico-v2 test, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 169.150.196.33:28015.

05Current online status and reliability of pico-v2 test: what is the data?

Live status: pico-v2 test is down; last seen 8 hours ago. Availability hit 46% across the last 1 full day. It ran 11 of 24 hours. First seen by Rust Server Now on 9 October 2026.

Tags & Lists
06The tags on pico-v2 test: what do they mean?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set pico-v2 test publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does pico-v2 test show up in Rust Server Now lists and filters?

These Rust Server Now lists include pico-v2 test: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe data
08On what timetable does pico-v2 test wipe?

Too few wipes are recorded for pico-v2 test to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 14 hours have passed since its current world began.

Server Rules
09Map selection on pico-v2 test: what is it?

Procedural map: pico-v2 test uses one generated by the game.

10Which rules apply on pico-v2 test, and what settings?

The name pico-v2 test does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. Valve's VAC anti-cheat is not active.

How to join
11Joining pico-v2 test: what are the steps?

Press F1 in Rust and enter client.connect 169.150.196.33:28015, or click Launch Rust here to open Rust via Steam and join.