- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,015 ▲ 882 this week
- Wiped
- 4d 21h ago · 5 Oct, 16:18 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#16,015 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance60 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 882 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 5 Oct | Mon 16:18 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 168.100.160.35:28039
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 16:18 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167058 | Build Game build: 167058. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 139 on averageUnranked103/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked329/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 113 on averageUnranked62/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked198/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 93 on averageUnranked31/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
Briefing
quick answers, from the figures on this page01Ranking of Test Server among Rust servers: what is it?
The rank for Test Server is #16,015 on seven-day player hours, in the top 70% of ranked servers.
02What is the player count on Test Server?
0 of 10 slots are filled on Test Server at this moment. 0 players is the seven-day average.
03What Rust version is Test Server on?
Rust network protocol 2634 and build 167058 on Linux is what Test Server runs. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of Test Server: is it smooth?
For the last 48 hours, average server fps was 60, with a minimum of 59. Entities peaked at 69,502, including buildings, deployables and all other world objects. Memory usage reached 2,493 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Where can you find Test Server physically?
There is no region published by Test Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. 168.100.160.35:28039 is its address.
06Uptime and current status of Test Server: what are they?
Live status: Test Server is up. The last restart happened around 2 days 4 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.
07The tags on Test Server: what do they mean?
For the in-game browser, Test Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Test Server appear?
These Rust Server Now lists include Test Server: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does Test Server wipe?
Test Server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 4 days 21 hours old.
10What happens on wipe day for Test Server?
The average busiest point of its recent wipes was 0 players. The latest wipe saw its peak 0 hours in.
11The map for Test Server: which one?
A procedural map of size 3,500 with seed 1331288570, generated by the game, is in use on Test Server. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on Test Server, and what settings?
You will not find a gather rate in the name Test Server. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.
13To join Test Server, what must you do?
To connect, open Rust, press F1, and enter client.connect 168.100.160.35:28039. You can also click Launch Rust here to open the game via Steam and join.
