- Players now
- 0/400 0% full
- 7-day average
- 0 peak 3
- Rank
- #9,384 top 42%
- Wiped
- 1d 19h ago · 16 Oct, 18:44 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 400 on average | 0 | |
|---|---|---|
| Standing#9,384 on player hours | 58 | |
| Uptime32 of the last 48 hours | 67 | |
| Performance222 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 167.148.181.195:28015
- Region
- –
- Max players
- 400
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 16 Oct 2026, 18:44 UTC
- Hostname
- 167.148.181.195:28015
- First seen
- 17 Oct 2026
Server tags
what each tag it publishes means ·mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp400 | Max players The server holds 400. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167781 | Build This server runs build 167781. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1bro-testriggroups of 8+ · 600 on averageUnranked17/100
- 2ShockRust | Blue | NoLimitno group limit · 128 on averageUnranked290/400
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 16.10EU · groups of 16+ · weekly · 107 on averageUnranked173/225
- 4МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 96 on averageUnranked126/100
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 84 on averageUnranked385/1000
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 74 on averageUnranked33/700
Briefing
quick answers, from the figures on this page01Ranking of NKNK1 among Rust servers: what is it?
The rank for NKNK1 is #9,384 on seven-day player hours, in the top 42% of ranked servers.
02How many players are on NKNK1 right now?
The current population on NKNK1 is 0, against 400 slots. Averaging 0 players over seven days, it peaked at 3. Its busiest point in the last 48 hours was 19:00 UTC, averaging 2 players.
03The Rust version for NKNK1: what is it?
The Rust build on NKNK1 is network protocol 2634 and build 167781, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on NKNK1 good?
Average server fps for the last 48 hours was 222; the lowest was 30. Entities peaked at 8,523, including buildings, deployables and all other world objects. The maximum memory used was 987 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find NKNK1 physically?
No region is published by NKNK1. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 167.148.181.195:28015.
06Current online status and reliability of NKNK1: what is the data?
NKNK1 reports online at this moment. Reported uptime puts the last restart at roughly 28 hours ago. First seen by Rust Server Now on 17 October 2026.
07What is the meaning of each tag on NKNK1?
gmrust (Game mode): Standard Rust survival is the game mode; mp400 (Max players): The server holds 400; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set NKNK1 publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does NKNK1 show up in Rust Server Now lists and filters?
NKNK1 appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
09On what timetable does NKNK1 wipe?
The record for NKNK1 holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 43 hours old.
10The map for NKNK1: which one?
For NKNK1, the map is procedural at size 1,500 with seed 424242, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11The rules and settings of NKNK1: what are they?
The name NKNK1 does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
12What is the process to join NKNK1?
In Rust, press F1 and run client.connect 167.148.181.195:28015; or use Launch Rust on this page to connect through Steam.
