[TEST] Hillside mock main - not a real server
- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,962 ▲ 935 this week
- Wiped
- 20d 13h ago · 19 Sep, 14:54 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#15,962 on player hours | 30 | |
| Uptime46 of the last 48 hours | 96 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 935 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 167.114.158.11:28210
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 19 Sep 2026, 14:54 UTC
- Hostname
- –
- First seen
- 19 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs162929 | Build This server runs build 162929. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 151 on averageUnranked24/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked44/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 125 on averageUnranked12/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked51/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 112 on averageUnranked8/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 97 on averageUnranked1/750
Briefing
quick answers, from the figures on this page01Where does [TEST] Hillside mock main - not a real server sit in the rankings?
The rank for [TEST] Hillside mock main - not a real server is #15,962 on seven-day player hours, in the top 70% of ranked servers.
02What is the player count on [TEST] Hillside mock main - not a real server?
Right now, 0 players occupy the 10 slots on [TEST] Hillside mock main - not a real server. 0 players is the seven-day average.
03What Rust version is [TEST] Hillside mock main - not a real server on?
Rust network protocol 2633 and build 162929 on Linux is what [TEST] Hillside mock main - not a real server runs. Steam updates your game so your protocol matches; that is required to join.
04Where can you find [TEST] Hillside mock main - not a real server physically?
For [TEST] Hillside mock main - not a real server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 167.114.158.11:28210.
05Uptime and current status of [TEST] Hillside mock main - not a real server: what are they?
Live status: [TEST] Hillside mock main - not a real server is up. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 19 September 2026.
06What is the meaning of each tag on [TEST] Hillside mock main - not a real server?
The server browser reads these tags from [TEST] Hillside mock main - not a real server: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs162929 (Build): This server runs build 162929; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does [TEST] Hillside mock main - not a real server appear?
[TEST] Hillside mock main - not a real server appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
08[TEST] Hillside mock main - not a real server wipes on what schedule?
[TEST] Hillside mock main - not a real server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 20 days 13 hours old.
09The map for [TEST] Hillside mock main - not a real server: which one?
Procedural map: [TEST] Hillside mock main - not a real server uses one generated by the game.
10The rules and settings of [TEST] Hillside mock main - not a real server: what are they?
The name [TEST] Hillside mock main - not a real server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
11What is the process to join [TEST] Hillside mock main - not a real server?
In Rust, press F1 and run client.connect 167.114.158.11:28210; or use Launch Rust on this page to connect through Steam.