Rust Server Now
59,766 playing Find a server
Offlinechecked 21d ago · scouted since 19 Sep 2026

DO NOT JOIN - Hillside update test

Modded oxide
Join server
Evaluation – Bronze #15,450 on player hours
Players now
0/2
0% full
7-day average
0
peak –
Rank
#15,450
not ranked yet
Wiped
29d 2h
ago · 11 Sep, 00:28 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing–Uptime–Performance–Wipe hold–Momentum–
Populationno average yet –
Standing#15,450 on player hours –
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
167.114.158.11:28075
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
11 Sep 2026, 00:28 UTC
Hostname
–
First seen
19 Sep 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp2Max players Capacity: 2.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Protocol 2633: match it to join.
cs163207Build This server runs build 163207.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of DO NOT JOIN - Hillside update test among Rust servers: what is it?

The rank for DO NOT JOIN - Hillside update test is #15,450 on seven-day player hours, in the top – of ranked servers.

02How many players are on DO NOT JOIN - Hillside update test right now?

Offline: DO NOT JOIN - Hillside update test last responded 21 days ago.

Server Info
03The Rust version for DO NOT JOIN - Hillside update test: what is it?

The Rust build on DO NOT JOIN - Hillside update test is network protocol 2633 and build 163207, on Linux. Steam updates your game so your protocol matches; that is required to join.

04What is the host location for DO NOT JOIN - Hillside update test?

No region is published by DO NOT JOIN - Hillside update test. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 167.114.158.11:28075 is its address.

05How reliable is DO NOT JOIN - Hillside update test, and is it online?

Live status: DO NOT JOIN - Hillside update test is down; last seen 21 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 19 September 2026 is when Rust Server Now first saw it.

Lists & Tags
06How should you read the tags on DO NOT JOIN - Hillside update test?

For the in-game browser, DO NOT JOIN - Hillside update test declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): Capacity: 2; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs163207 (Build): This server runs build 163207; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does DO NOT JOIN - Hillside update test appear?

The Rust Server Now lists that carry DO NOT JOIN - Hillside update test are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe data
08DO NOT JOIN - Hillside update test wipes on what schedule?

DO NOT JOIN - Hillside update test does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 29 days 2 hours old.

Rules & Settings
09The map for DO NOT JOIN - Hillside update test: which one?

Procedural map: DO NOT JOIN - Hillside update test uses one generated by the game.

10The rules and settings of DO NOT JOIN - Hillside update test: what are they?

The name DO NOT JOIN - Hillside update test does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.

Join Info
11What is the process to join DO NOT JOIN - Hillside update test?

To connect, open Rust, press F1, and enter client.connect 167.114.158.11:28075. You can also click Launch Rust here to open the game via Steam and join.