- Players now
- 0/30 0% full
- 7-day average
- 0 peak –
- Rank
- #15,985 ▲ 912 this week
- Wiped
- 99d 6h ago · 3 Jul, 01:31 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 30 on average | 0 | |
|---|---|---|
| Standing#15,985 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance233 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 912 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 163.44.113.12:28015
- Region
- –
- Max players
- 30
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Jul 2026, 01:31 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp30,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp30 | Max players Capacity: 30. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2631 | Protocol Protocol 2631: match it to join. | |
cs156583 | Build Game build: 156583. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 148 on averageUnranked51/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked196/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 119 on averageUnranked44/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked175/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 102 on averageUnranked18/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 92 on averageUnranked10/750
Briefing
quick answers, from the figures on this page01What is the rank position of Rust test server_1?
In the top 70% of all ranked servers, Rust test server_1 holds #15,985 for player hours over the last seven days.
02How many players are on Rust test server_1 right now?
0 of 30 slots are filled on Rust test server_1 at this moment. It has averaged 0 players across the last seven days.
03The Rust version for Rust test server_1: what is it?
Version for Rust test server_1: Rust network protocol 2631 and build 156583 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of Rust test server_1: is it smooth?
Server fps over the last 48 hours: 233 average, 209 lowest. 3,090 entities at peak, counting buildings and deployables. Memory usage reached 1,435 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Location of Rust test server_1: where?
For Rust test server_1, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 163.44.113.12:28015 is its address.
06Uptime and current status of Rust test server_1: what are they?
Right now Rust test server_1 shows as online. Reported uptime puts the last restart at roughly 15 days 9 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on Rust test server_1?
For the in-game browser, Rust test server_1 declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity: 30; ts8 (Group limit): Teams max out at 8, the game's default; v2631 (Protocol): Protocol 2631: match it to join; cs156583 (Build): Game build: 156583; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Rust test server_1 show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Rust test server_1 are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
09On what timetable does Rust test server_1 wipe?
Rust test server_1 does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 99 days 6 hours have passed since its current world began.
10The map for Rust test server_1: which one?
The map on Rust test server_1 is procedural, size 1,000 with seed 1319438048, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11The rules and settings of Rust test server_1: what are they?
No gather rate appears in the name Rust test server_1. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
12To join Rust test server_1, what must you do?
Press F1 in Rust and enter client.connect 163.44.113.12:28015, or click Launch Rust here to open Rust via Steam and join.
