- Players now
- 0/3 0% full
- 7-day average
- 0 peak –
- Rank
- #15,959 ▲ 580 this week
- Wiped
- 21d 14h ago · 18 Sep, 08:19 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 3 on average | 0 | |
|---|---|---|
| Standing#15,959 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance54 server fps on average | 89 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 580 places this week | 52 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 18 Sep | Fri 05:18 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 162.43.32.28:28015
- Region
- –
- Max players
- 3
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 18 Sep 2026, 08:19 UTC
- Hostname
- –
- First seen
- 17 Sep 2026
Server tags
what each tag it publishes means ·mp3,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp3 | Max players Slot count: 3. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs164530 | Build Game build: 164530. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 78 on averageUnranked87/200
- 2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 70 on averageUnranked66/200
- 3ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 58 on averageUnranked55/200
- 4【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 35 on averageUnranked7/200
- 5Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 26 on averageUnranked30/100
- 6[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 26 on averageUnranked31/150
Briefing
quick answers, from the figures on this page01What is the rank position of YAKOCHU?
In the top 70% of all ranked servers, YAKOCHU holds #15,959 for player hours over the last seven days.
02Current population on YAKOCHU: how busy is it?
Right now, 0 players occupy the 3 slots on YAKOCHU. 0 players is the seven-day average.
03Version of Rust on YAKOCHU: which one?
The Rust build on YAKOCHU is network protocol 2633 and build 164530, on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on YAKOCHU?
Server fps over the last 48 hours: 54 average, 15 lowest. Entities peaked at 143,768, including buildings, deployables and all other world objects. Peak memory: 7,483 MB. Players feel lag when fps drops and entities climb.
05Location of YAKOCHU: where?
No region is published by YAKOCHU. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 162.43.32.28:28015.
06How reliable is YAKOCHU, and is it online?
Right now YAKOCHU shows as online. Reported uptime puts the last restart at roughly 18 days 9 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. 17 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on YAKOCHU?
The server browser reads these tags from YAKOCHU: gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): Slot count: 3; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^p (PvE): No player-versus-player combat; the world is the threat. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does YAKOCHU appear?
The Rust Server Now lists that carry YAKOCHU are: Rust community servers, live and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
09YAKOCHU wipes on what schedule?
YAKOCHU does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 21 days 14 hours old.
10What does YAKOCHU look like on wipe day?
2 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 8 hours in.
11The map for YAKOCHU: which one?
The map on YAKOCHU is procedural, size 5,000 with seed 20260918, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of YAKOCHU: what are they?
The name YAKOCHU does not state a gather rate. Up to 8 players can group, which is the game's default. pve is the game mode, no player-versus-player combat. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
13What is the process to join YAKOCHU?
To connect, open Rust, press F1, and enter client.connect 162.43.32.28:28015. You can also click Launch Rust here to open the game via Steam and join.
