- Players now
- 1/4 25% full
- 7-day average
- 1 peak 1
- Rank
- #13,468 top 59%
- Wiped
- 2d 14h ago · 7 Oct, 18:38 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 4 on average | 17 | |
|---|---|---|
| Standing#13,468 on player hours | 41 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 162.157.20.120:28015
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 18:38 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp4 | Max players Capacity: 4. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167058 | Build Game build: 167058. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 146 on averageUnranked65/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked264/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 116 on averageUnranked58/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked183/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 99 on averageUnranked23/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
Briefing
quick answers, from the figures on this page01Where does Local Mod Dev sit in the rankings?
The rank for Local Mod Dev is #13,468 on seven-day player hours, in the top 59% of ranked servers.
02How many players are on Local Mod Dev right now?
Offline: Local Mod Dev last responded 2 days 13 hours ago. Averaging 1 players over seven days, it peaked at 1.
03Version of Rust on Local Mod Dev: which one?
The Rust build on Local Mod Dev is network protocol 2634 and build 167058, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Where can you find Local Mod Dev physically?
No region is published by Local Mod Dev. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 162.157.20.120:28015.
05Current online status and reliability of Local Mod Dev: what is the data?
Currently offline: Local Mod Dev; last seen 2 days 13 hours ago. It was up 0% of the time over the last 2 full days: 0 of 48 hours. First seen by Rust Server Now on 7 October 2026.
06How should you read the tags on Local Mod Dev?
gmrust (Game mode): Standard Rust survival is the game mode; mp4 (Max players): Capacity: 4; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Local Mod Dev publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Local Mod Dev appear?
The Rust Server Now lists that carry Local Mod Dev are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
08On what timetable does Local Mod Dev wipe?
Too few wipes are recorded for Local Mod Dev to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 2 days 14 hours.
09The map for Local Mod Dev: which one?
Procedural map: Local Mod Dev uses one generated by the game.
10The rules and settings of Local Mod Dev: what are they?
No gather rate appears in the name Local Mod Dev. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
11Joining Local Mod Dev: what are the steps?
In Rust, press F1 and run client.connect 162.157.20.120:28015; or use Launch Rust on this page to connect through Steam.