Project Nova PVE - Raidable Bases - Skilltree - Skip Nights
- Players now
- 0/60 0% full
- 7-day average
- 1 peak 6
- Rank
- #3,683 ▼ 531 this week
- Wiped
- 8d 9h ago · 1 Oct, 21:18 UTC
- Next wipe
- 26d 12h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 60 on average | 1 | |
|---|---|---|
| Standing#3,683 on player hours | 84 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance200 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 531 places this week | 43 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
3 on recordThe force wipe · high confidence
- usual gap
- 0.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 5 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:48 | 4 | running |
| 30 Sep | Wed 23:13 | 6 | 0.8 days |
| 30 Sep | Wed 16:35 | 6 | 0.3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 16% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 162.120.4.46:10000
- Region
- NA
- Max players
- 60
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 21:18 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp60,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167231,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp60 | Max players Slot count: 60. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America The browser files it under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 76 on averageUnranked66/200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked77/200
- 3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 69 on averageUnranked62/125
- 4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 62 on averageUnranked52/100
- 5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 43 on averageUnranked38/150
- 6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 33 on averageUnranked23/420
Briefing
quick answers, from the figures on this page01Where does Project Nova PVE - Raidable Bases - Skilltree - Skip Nights sit in the rankings?
The seven-day player-hour rank for Project Nova PVE - Raidable Bases - Skilltree - Skip Nights is #3,683, top 16% of all ranked servers and #661 in North America.
02Current population on Project Nova PVE - Raidable Bases - Skilltree - Skip Nights: how busy is it?
0 of 60 slots are filled on Project Nova PVE - Raidable Bases - Skilltree - Skip Nights at this moment. Averaging 1 players over seven days, it peaked at 6. Between the last 48 hours, 02:00 UTC saw the highest average: 1 players.
03Version of Rust on Project Nova PVE - Raidable Bases - Skilltree - Skip Nights: which one?
The Rust build on Project Nova PVE - Raidable Bases - Skilltree - Skip Nights is network protocol 2634 and build 167231, on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on Project Nova PVE - Raidable Bases - Skilltree - Skip Nights?
For the last 48 hours, average server fps was 200, with a minimum of 138. Entities reached 117,433 - buildings, deployables and the rest. The maximum memory used was 7,905 MB. The lag players notice comes from low fps and rising entity counts.
05Location of Project Nova PVE - Raidable Bases - Skilltree - Skip Nights: where?
Project Nova PVE - Raidable Bases - Skilltree - Skip Nights declares North America as its location via the NA tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 162.120.4.46:10000.
06Current online status and reliability of Project Nova PVE - Raidable Bases - Skilltree - Skip Nights: what is the data?
Right now Project Nova PVE - Raidable Bases - Skilltree - Skip Nights shows as online. Reported uptime puts the last restart at roughly 26 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on Project Nova PVE - Raidable Bases - Skilltree - Skip Nights?
gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): Slot count: 60; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): The browser files it under North America: that is the tag set Project Nova PVE - Raidable Bases - Skilltree - Skip Nights publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Project Nova PVE - Raidable Bases - Skilltree - Skip Nights show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Project Nova PVE - Raidable Bases - Skilltree - Skip Nights are: Modded Rust servers, Rust PvE servers, ranked by population and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09Project Nova PVE - Raidable Bases - Skilltree - Skip Nights wipes on what schedule?
The only wipe for Project Nova PVE - Raidable Bases - Skilltree - Skip Nights is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. 8 days 9 hours have passed since its current world began. A monthly wipe schedule is published in its tags.
10What happens on wipe day for Project Nova PVE - Raidable Bases - Skilltree - Skip Nights?
The average busiest point of its recent wipes was 5 players. 4 hours after the latest wipe, the crowd peaked.
11What map is running on Project Nova PVE - Raidable Bases - Skilltree - Skip Nights?
The map on Project Nova PVE - Raidable Bases - Skilltree - Skip Nights is procedural, size 4,250 with seed 533764160, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of Project Nova PVE - Raidable Bases - Skilltree - Skip Nights: what are they?
The name Project Nova PVE - Raidable Bases - Skilltree - Skip Nights does not state a gather rate. The game's default group limit of 8 players applies. This server runs pve, no player-versus-player combat. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
13Joining Project Nova PVE - Raidable Bases - Skilltree - Skip Nights: what are the steps?
In Rust, press F1 and run client.connect 162.120.4.46:10000; or use Launch Rust on this page to connect through Steam.
