- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,146 ▲ 708 this week
- Wiped
- 165d 23h ago · 9 May, 11:08 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,146 on player hours | 30 | |
| Uptime31 of the last 48 hours | 65 | |
| Performance83 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 708 places this week | 52 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 14 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 161.129.66.157:28080
- Region
- – · us4
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 May 2026, 11:08 UTC
- Hostname
- –
- First seen
- 14 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$rus4,v2625,gmrust,cs151078,ts8,^z,^y| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2625 | Protocol Game protocol 2625 - same version required to connect. | |
cs151078 | Build Game build: 151078. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$rus4 | Region code Region code: us4. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 126 on averageUnranked109/400
- 2МИНИ-КАРТА 2Х | STORM | FPS+ 21.10EU · groups of 8+ · weekly · 116 on averageUnranked134/100
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 105 on averageUnranked168/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 84 on averageUnranked16/1000
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 76 on averageUnranked33/700
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 72 on averageUnranked6/1000
Briefing
quick answers, from the figures on this page01Where does Fiddlewood sit in the rankings?
The rank for Fiddlewood is #15,146 on seven-day player hours, in the top 70% of ranked servers.
02What is the player count on Fiddlewood?
Fiddlewood was last seen 17 hours ago and is offline at this moment. It has averaged 0 players across the last seven days.
03Version of Rust on Fiddlewood: which one?
Version for Fiddlewood: Rust network protocol 2625 and build 151078 on Windows. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on Fiddlewood?
Average server fps for the last 48 hours was 83; the lowest was 64. Entities peaked at 94,981, including buildings, deployables and all other world objects. The maximum memory used was 5,104 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for Fiddlewood?
No region is published for Fiddlewood. Its region code is us4. Rust Server Now does not verify machine locations; it only shows where a server says it is. 161.129.66.157:28080 is its address.
06Current online status and reliability of Fiddlewood: what is the data?
Right now Fiddlewood shows as offline; last seen 17 hours ago. About 7 days 6 hours ago was its last restart, based on reported uptime. It was up 96% of the time over the last 7 full days: 162 of 168 hours. First seen by Rust Server Now on 14 October 2026.
07What is the meaning of each tag on Fiddlewood?
The server browser reads these tags from Fiddlewood: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2625 (Protocol): Game protocol 2625 - same version required to connect; cs151078 (Build): Game build: 151078; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $rus4 (Region code): Region code: us4; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does Fiddlewood show up in Rust Server Now lists and filters?
Fiddlewood appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
09On what timetable does Fiddlewood wipe?
Fiddlewood does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 165 days 23 hours old.
10The map for Fiddlewood: which one?
For Fiddlewood, the map is procedural at size 4,000 with seed 481981, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11The rules and settings of Fiddlewood: what are they?
No gather rate appears in the name Fiddlewood. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. You will find Carbon plugins running here. Valve's VAC anti-cheat is active.
12To join Fiddlewood, what must you do?
To connect, open Rust, press F1, and enter client.connect 161.129.66.157:28080. You can also click Launch Rust here to open the game via Steam and join.
