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Onlinechecked 8m ago · scouted since 13 Sep 2026

TestServer

Modded oxide
Join server
Evaluation 52 Bronze #16,009 on player hours
Players now
0/50
0% full
7-day average
0
peak –
Rank
#16,009
▼ 4270 this week
Wiped
16d 6h
ago · 25 Sep, 05:33 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing29Uptime96Performance100Wipe hold–Momentum37
Population0 of 50 on average 0
Standing#16,009 on player hours 29
Uptime46 of the last 48 hours 96
Performance119 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumdown 4,270 places this week 37

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
25 Sep Fri 04:23 1 running

Performance

05010015020013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of TestServer
Map
Custom Map
Size
3000
Seed
15111
Address
160.251.212.33:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
25 Sep 2026, 05:33 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp50Max players Slot count: 50.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Game protocol 2633 - same version required to connect.
cs162929Build Game build: 162929.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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  3. 3
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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of TestServer among Rust servers: what is it?

In the top 71% of all ranked servers, TestServer holds #16,009 for player hours over the last seven days.

02How many players are on TestServer right now?

0 of 50 slots are filled on TestServer at this moment. 0 players is the seven-day average.

Server details
03What Rust version is TestServer on?

The Rust build on TestServer is network protocol 2633 and build 162929, on Linux. Steam updates your game so your protocol matches; that is required to join.

04Is the performance on TestServer good?

Average server fps for the last 48 hours was 119; the lowest was 91. 220,336 entities at peak, counting buildings and deployables. The maximum memory used was 6,626 MB. Low fps plus a growing entity count equals lag for players.

05Where can you find TestServer physically?

There is no region published by TestServer. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 160.251.212.33:28015 is its address.

06How reliable is TestServer, and is it online?

Right now TestServer shows as online. The last restart happened around 16 days 4 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. 13 September 2026 is when Rust Server Now first saw it.

Tags & Lists
07The tags on TestServer: what do they mean?

The server browser reads these tags from TestServer: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs162929 (Build): Game build: 162929; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08On which Rust Server Now lists does TestServer appear?

The Rust Server Now lists that carry TestServer are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe Schedule
09TestServer wipes on what schedule?

Too few wipes are recorded for TestServer to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 16 days 6 hours have passed since its current world began.

10What does TestServer look like on wipe day?

The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.

Settings & Rules
11What map is running on TestServer?

A procedural map of size 3,000 with seed 15111, generated by the game, is in use on TestServer. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Custom Map.

12Which rules apply on TestServer, and what settings?

The name TestServer does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

How to join
13Joining TestServer: what are the steps?

To connect, open Rust, press F1, and enter client.connect 160.251.212.33:28015. You can also click Launch Rust here to open the game via Steam and join.