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Onlinechecked 13m ago · scouted since 13 Sep 2026

TJA4

Modded oxide
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Evaluation 56 Bronze #15,996 on player hours
Players now
0/150
0% full
7-day average
0
peak –
Rank
#15,996
▲ 901 this week
Wiped
127d 19h
ago · 5 Jun, 01:30 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing29Uptime98Performance100Wipe hold–Momentum53
Population0 of 150 on average 0
Standing#15,996 on player hours 29
Uptime47 of the last 48 hours 98
Performance88 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 901 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of TJA4
Map
Custom Map
Size
4000
Seed
10801
Address
160.251.209.247:28015
Region
–
Max players
150
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Jun 2026, 01:30 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp150,ptrak,$r?,v2627,gmrust,cs153611,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp150Max players The server holds 150.
ts8Group limit Teams max out at 8, the game's default.
v2627Protocol Protocol 2627: match it to join.
cs153611Build Game build: 153611.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

Similar servers

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  3. 3
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  4. 4
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  6. 6
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Briefing

quick answers, from the figures on this page
Current Players
01Where does TJA4 sit in the rankings?

The rank for TJA4 is #15,996 on seven-day player hours, in the top 71% of ranked servers.

02Current population on TJA4: how busy is it?

Right now, 0 players occupy the 150 slots on TJA4. It has averaged 0 players across the last seven days.

Server Info
03What Rust version is TJA4 on?

The Rust build on TJA4 is network protocol 2627 and build 153611, on Linux. Steam updates your game so your protocol matches; that is required to join.

04Is the performance on TJA4 good?

Average server fps for the last 48 hours was 88; the lowest was 65. Entities peaked at 108,748, including buildings, deployables and all other world objects. Peak memory: 11,635 MB. Players feel lag when fps drops and entities climb.

05Where can you find TJA4 physically?

No region is published by TJA4. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 160.251.209.247:28015.

06Uptime and current status of TJA4: what are they?

Live status: TJA4 is up. About 21 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.

Tags & Lists
07How should you read the tags on TJA4?

The server browser reads these tags from TJA4: gmrust (Game mode): Standard Rust survival is the game mode; mp150 (Max players): The server holds 150; ts8 (Group limit): Teams max out at 8, the game's default; v2627 (Protocol): Protocol 2627: match it to join; cs153611 (Build): Game build: 153611; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08Where does TJA4 show up in Rust Server Now lists and filters?

These Rust Server Now lists include TJA4: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe Schedule
09TJA4 wipes on what schedule?

Too few wipes are recorded for TJA4 to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 127 days 19 hours have passed since its current world began.

Settings & Rules
10Map selection on TJA4: what is it?

The map on TJA4 is procedural, size 4,000 with seed 10801, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.

11Which rules apply on TJA4, and what settings?

The name TJA4 does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.

Join Info
12What is the process to join TJA4?

Press F1 in Rust and enter client.connect 160.251.209.247:28015, or click Launch Rust here to open Rust via Steam and join.