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99,604 playing Find a server
Onlinechecked 12m ago · scouted since 24 Sep 2026

RustServer_21050

Modded oxide
Join server
Evaluation 56 Bronze #4,921 on player hours
Players now
0/50
0% full
7-day average
0
peak 3
Rank
#4,921
▲ 1204 this week
Wiped
9d 4h
ago · 2 Oct, 15:12 UTC
Next wipe
4d 19h
Fri 16 Oct, 15:12 UTC
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population1Standing78Uptime98Performance100Wipe hold0Momentum62
Population0 of 50 on average 1
Standing#4,921 on player hours 78
Uptime47 of the last 48 hours 98
Performance77 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumup 1,204 places this week 62

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Wipe record

2 on record
Next wipe
Friday 16 October15:12 UTC · in 4d 19h

Every Friday at 15:12 UTC · low confidence

usual gap
7 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 15:12 3 running
25 Sep Fri 16:05 1 7 days

Performance

025507510020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 24 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep1 Oct4 Oct8 Oct11 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of RustServer_21050
Map
Procedural Map
Size
3500
Seed
12830
Open on RustMaps
Address
160.251.173.186:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 15:12 UTC
Hostname
–
First seen
24 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp50Max players The server holds 50.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Protocol 2634: match it to join.
cs166586Build Build 166586.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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  3. 3
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  4. 4
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Briefing

quick answers, from the figures on this page
Population
01Where does RustServer_21050 sit in the rankings?

The rank for RustServer_21050 is #4,921 on seven-day player hours, in the top 22% of ranked servers.

02Current population on RustServer_21050: how busy is it?

The current population on RustServer_21050 is 0, against 50 slots. Its seven-day average is 0 players; the peak is 3. Its busiest point in the last 48 hours was 13:00 UTC, averaging 3 players.

About Server
03The Rust version for RustServer_21050: what is it?

The Rust build on RustServer_21050 is network protocol 2634 and build 166586, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04How smooth is the performance on RustServer_21050?

For the last 48 hours, average server fps was 77, with a minimum of 43. Entities peaked at 68,814, including buildings, deployables and all other world objects. Peak memory: 3,285 MB. Low fps plus a growing entity count equals lag for players.

05Where can you find RustServer_21050 physically?

No region is published by RustServer_21050. Rust Server Now does not verify machine locations; it only shows where a server says it is. 160.251.173.186:28015 is its address.

06Current online status and reliability of RustServer_21050: what is the data?

RustServer_21050 reports online at this moment. The last restart happened around 9 days 2 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. 24 September 2026 is when Rust Server Now first saw it.

Tags & Lists
07What is the meaning of each tag on RustServer_21050?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166586 (Build): Build 166586; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set RustServer_21050 publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08On which Rust Server Now lists does RustServer_21050 appear?

These Rust Server Now lists include RustServer_21050: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
09RustServer_21050 wipes on what schedule?

RustServer_21050 runs a every Friday at 15:12 UTC wipe cycle. Friday 16 October at 15:12 UTC is when the next wipe is due. This world is 9 days 4 hours old.

10What does RustServer_21050 look like on wipe day?

On average, 2 players was the busiest its recent wipes got. 41 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.

Settings & Rules
11The map for RustServer_21050: which one?

A procedural map of size 3,500 with seed 12830, generated by the game, is in use on RustServer_21050. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

12The rules and settings of RustServer_21050: what are they?

You will not find a gather rate in the name RustServer_21050. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

How to join
13What is the process to join RustServer_21050?

To connect, open Rust, press F1, and enter client.connect 160.251.173.186:28015. You can also click Launch Rust here to open the game via Steam and join.