Rust Server Now
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Offlinechecked 6d ago · scouted since 2 Oct 2026

RustSkinLab Content Studio

Modded oxide
Join server
Evaluation 43 Bronze #11,051 on player hours
Players now
1/2
50% full
7-day average
1
peak 1
Rank
#11,051
▼ 1582 this week
Wiped
8d 16h
ago · 1 Oct, 23:16 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population36Standing51Uptime–Performance–Wipe hold–Momentum43
Population1 of 2 on average 36
Standing#11,051 on player hours 51
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 1,582 places this week 43

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
159.26.112.93:28025
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 23:16 UTC
Hostname
–
First seen
2 Oct 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp2Max players Capacity: 2.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166494Build Build 166494.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code No region set.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of RustSkinLab Content Studio?

The rank for RustSkinLab Content Studio is #11,051 on seven-day player hours, in the top 49% of ranked servers.

02What is the player count on RustSkinLab Content Studio?

RustSkinLab Content Studio was last seen 6 days 12 hours ago and is offline at this moment. Averaging 1 players over seven days, it peaked at 1.

Server details
03Version of Rust on RustSkinLab Content Studio: which one?

The Rust build on RustSkinLab Content Studio is network protocol 2634 and build 166494, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for RustSkinLab Content Studio?

For RustSkinLab Content Studio, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 159.26.112.93:28025.

05How reliable is RustSkinLab Content Studio, and is it online?

Currently offline: RustSkinLab Content Studio; last seen 6 days 12 hours ago. It was up 5% of the time over the last 7 full days: 8 of 168 hours. 2 October 2026 is when Rust Server Now first saw it.

Tags & Lists
06What is the meaning of each tag on RustSkinLab Content Studio?

The server browser reads these tags from RustSkinLab Content Studio: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): Capacity: 2; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does RustSkinLab Content Studio appear?

These Rust Server Now lists include RustSkinLab Content Studio: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08On what timetable does RustSkinLab Content Studio wipe?

Too few wipes are recorded for RustSkinLab Content Studio to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 8 days 16 hours have passed since its current world began.

Rules & Settings
09Map selection on RustSkinLab Content Studio: what is it?

Procedural map: RustSkinLab Content Studio uses one generated by the game.

10Which rules apply on RustSkinLab Content Studio, and what settings?

You will not find a gather rate in the name RustSkinLab Content Studio. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.

Joining Steps
11What is the process to join RustSkinLab Content Studio?

In Rust, press F1 and run client.connect 159.26.112.93:28025; or use Launch Rust on this page to connect through Steam.