Rust Server Now
106,541 playing Find a server
Offlinechecked 7d ago · scouted since 2 Oct 2026

RustSkinLab Content Studio

Modded oxide
Join server
Evaluation 32 Bronze #15,921 on player hours
Players now
0/2
0% full
7-day average
0
peak –
Rank
#15,921
▼ 4731 this week
Wiped
8d 13h
ago · 1 Oct, 23:16 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing30Uptime–Performance–Wipe hold–Momentum35
Populationno average yet –
Standing#15,921 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 4,731 places this week 35

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
159.26.112.38:28025
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 23:16 UTC
Hostname
–
First seen
2 Oct 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp2Max players Capacity: 2.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs166494Build Game build: 166494.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of RustSkinLab Content Studio among Rust servers: what is it?

The rank for RustSkinLab Content Studio is #15,921 on seven-day player hours, in the top 70% of ranked servers.

02What is the player count on RustSkinLab Content Studio?

Offline: RustSkinLab Content Studio last responded 7 days 18 hours ago.

About Server
03The Rust version for RustSkinLab Content Studio: what is it?

The Rust build on RustSkinLab Content Studio is network protocol 2634 and build 166494, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Where can you find RustSkinLab Content Studio physically?

No region is published by RustSkinLab Content Studio. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 159.26.112.38:28025 is its address.

05Current online status and reliability of RustSkinLab Content Studio: what is the data?

Live status: RustSkinLab Content Studio is down; last seen 7 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 2 October 2026.

Server Tags
06What is the meaning of each tag on RustSkinLab Content Studio?

gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): Capacity: 2; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set RustSkinLab Content Studio publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does RustSkinLab Content Studio show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry RustSkinLab Content Studio are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08RustSkinLab Content Studio wipes on what schedule?

RustSkinLab Content Studio does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 8 days 13 hours old.

Settings & Rules
09Map selection on RustSkinLab Content Studio: what is it?

A procedural map, generated by the game, is in use on RustSkinLab Content Studio.

10Which rules apply on RustSkinLab Content Studio, and what settings?

The name RustSkinLab Content Studio does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.

Joining Steps
11To join RustSkinLab Content Studio, what must you do?

To connect, open Rust, press F1, and enter client.connect 159.26.112.38:28025. You can also click Launch Rust here to open the game via Steam and join.